SCMapDB

Recent additions

pql0.bmp

4 / 5

2002 2026 conversion secrets series size:large walkthrough

ff01.jpg

1.3 / 5

2026 difficulty:hard fun jumping size:small skills

20260213213759_1.jpg

3 / 5

2026 pvp

1_thumb_egonhunt.jpg

2.2 / 5

2025 difficulty:hard playable-solo series size:large traps walkthrough

20251230193714_1.jpg

5 / 5

2026 class-based co-oprequired ctf featured fun losable payload pvp size:medium tfc

aaa111.jpg

3.8 / 5

2025 boss difficulty:medium holidays music size:medium snow walkthrough

0_gritty.jpg

3.3 / 5

2025 co-oprequired difficulty:hard featured fun horde music ragemap size:large walkthrough

00_preview_error.jpg

3.8 / 5

2025 angelscript difficulty:medium losable maze scary size:small survival

christmas1

3.4 / 5

2025 angelscripts campaign city comedy custom difficulty:easy featured fun nsfw size:small solo story urban work-in-progress

20251120195128_1.jpg

4.8 / 5

2006 2025 black-mesa boss community-edit conversion difficulty:medium size:large xen

0007daymaptitle.jpg

2 / 5

2019 2025 difficulty:medium itemhunt needs-pics puzzle scary size:large walkthrough

cryo3.jpg

2.3 / 5

2016 2025 community-edit difficulty:medium fun func_vehicle music series size:large walkthrough weird

20251031015024_1.jpg

3 / 5

2025 difficulty:easy horde scary size:small

0test1111.png

4.2 / 5

2025 boss co-oprequired difficulty:hard featured horde maze puzzle scary size:medium survival total-conversion walkthrough

2000.jpg

2.8 / 5

2025 angelscript boss city defense difficulty:medium featured horde losable size:medium survival war

000cryorageorigins.jpg

2.7 / 5

2021 2025 co-oprequired difficulty:hard itemhunt music puzzle secrets size:large walkthrough

0-bravebrain_poster.png

3.2 / 5

2003 2025 black-mesa difficulty:medium escape featured series size:large survival walkthrough xen

000cryolife.jpg

2 / 5

2020 2025 community-edit difficulty:medium itemhunt needs-pics puzzle size:large walkthrough

000ulife.jpg

3.2 / 5

2006 2025 conversion difficulty:medium merged recreation size:medium walkthrough

sc_aztec-2025-10-04-0001.jpg

N/A / 5

2025 co-oprequired difficulty:hard puzzle size:medium traps unreleased work-in-progress

000shift2.jpg

3.3 / 5

2011 2025 black-mesa conversion difficulty:easy escape rubbish size:medium walkthrough

!1

4.6 / 5

2025 campaign community-edit difficulty:medium featured music size:large spooky survival walkthrough

Bounce1.png

3.5 / 5

2025 conversion pvp size:medium

logo_moddb1.jpg

4.4 / 5

2022 2025 city community-edit conversion featured half-life music series walkthrough

4601.jpg

3.7 / 5

2025 angelscript black-mesa conversion difficulty:medium size:large survival

000kc.jpg

3 / 5

2007 2025 city co-oprequired difficulty:medium music puzzle secrets size:large traps walkthrough weird

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Welcome to the Sven Co-op Map Database, a wiki for Sven Co-op maps!

Add Map - Make a page for a map, add files, screenshots, videos, etc.
Add Mapper - Make a page for a mapper listing their maps and info.

Thanks to your help, SCMapDB is currently home to:

1619

475

887

11

116

Anyone can help expand and improve this resource. Find out how.

Featured

0_gritty.jpg

3.3 / 5

2025 co-oprequired difficulty:hard featured fun horde music ragemap size:large walkthrough

1a-transformed.jpg

4.1 / 5

2024 difficulty:hard featured series size:medium survival walkthrough

00000IM AT THE TOP.png

3.9 / 5

2025 class-based co-oprequired difficulty:medium featured fun jumping music puzzle size:medium walkthrough

1111aaaa.jpg

3.8 / 5

2024 difficulty:medium featured size:medium survival xen

aa_bts_rc.png

4.4 / 5

2024 black-mesa boms classes difficulty:hard featured music size:large solo/coop survival

0test1111.png

4.2 / 5

2025 boss co-oprequired difficulty:hard featured horde maze puzzle scary size:medium survival total-conversion walkthrough

Randomly selected from the list of featured maps. To feature a map, simply tag it with featured.

Top rated

!1

4.6 / 5

2025 campaign community-edit difficulty:medium featured music size:large spooky survival walkthrough

7ghgt8.png

4.5 / 5

2024 boms co-oprequired difficulty:hard escape featured losable music size:large survival

0-toysoldiers-Operation-Green-Room.jpg

4.5 / 5

2019 boms difficulty:hard rats size:large total-conversion walkthrough war

IO

0-iobeta111_1.jpg

4.5 / 5

2017 boms community-fixed music secrets size:medium walkthrough

2016-02-03_00001.jpg

4.5 / 5

2005 2007 2016 cof-weapons community-edit conversion music scary series size:large survival walkthrough

0-top-restriction.jpg

4.5 / 5

2015 2018 co-oprequired community-edit escape music puzzle scary secrets series size:large survival walkthrough

For more, see the full list of top rated maps or sort any category by rating.
Having trouble finding what style of map you want to play? Have a look through the map tag cloud and find maps based on a category of your choice.

Map categories (tags)

walkthrough.pngdefense.pngfun.pngpuzzle.pngmaze.pngboms.pngrescue.pngsurvival.pnglosable.pngcooprequired.pngscary.pnghorde.png

All maps

Map packs

Reviews

Prefabs

Skyboxes

Textures

Tutorials

History

Recent posts

From categories:
page 1123...next »
Yarik102Yarik102 10 Apr 2026 18:08
in discussion / Map Comments » USS Darkstar

is part 2 not coming out?
seen like this maps died

by Yarik102Yarik102, 10 Apr 2026 18:08
SV BOYSV BOY 09 Apr 2026 14:21
in discussion / Map Comments » SCRPG Mod Map Pack

this is probably utter shit and im probably deleting it


764891936677953567.gif?size=20&quality=lossless
by SV BOYSV BOY, 09 Apr 2026 14:21

fixed

Re: Merged has softlock by Reuniclus-579Reuniclus-579, 08 Apr 2026 00:01

I removed the tag "needs-info" because I think all necessary information are available based on: "[…] make sure they have a proper description, author, release date, credits, and anything else important".

Merged has softlock
redmyclanredmyclan 07 Apr 2026 12:00
in discussion / Map Comments » Con Force

As the merged version.

Players get softlock where doors that required keycard won't permanently opened.
The keycard disappeared on used but the door automatically closed later.

Merged has softlock by redmyclanredmyclan, 07 Apr 2026 12:00
SV BOYSV BOY 05 Apr 2026 15:11
in discussion / Map Comments » Episode Secret Weapon

you might be too young for this game


764891936677953567.gif?size=20&quality=lossless
by SV BOYSV BOY, 05 Apr 2026 15:11
Yarik102Yarik102 05 Apr 2026 13:14
in discussion / Map Comments » Episode Secret Weapon

this first map has P#rn Poster

can we check owner who made this map hard drive

by Yarik102Yarik102, 05 Apr 2026 13:14

I’m pretty sure the mapper created this map with RandMap. There are empty areas and hidden doors that you can’t access, but despite all that, it’s a fun map.

Created by Randmap? by mauricioozakimauricioozaki, 04 Apr 2026 23:15
Large series
mauricioozakimauricioozaki 02 Apr 2026 16:35
in discussion / Map Comments » Tox Xen

I’ve played this a few times, and I thought Tox Xen was just the first part (tox_xen1). I used to think tox_xen2 was a completely different map! Anyway, this series is quite large, with a lot of enemies, and even though I don’t usually like maps set in Xen, this one is pretty fun!

PS: I think I do not have permission for remove pictures, but the last one (Vortigaunt) is wrong. Do not remember this part!

Large series by mauricioozakimauricioozaki, 02 Apr 2026 16:35
Strange behavior
mauricioozakimauricioozaki 31 Mar 2026 20:19
in discussion / Map Comments » Reflux

Guys, can you help me with something?

I’m setting up a server with plugins and maps, and one of them is Reflux. On my server, some enemies at the beginning seem “invincible”. They have 100 HP, lose 1 point when hit, and then nothing else damages them except explosives. But when I play the same map locally, everything works fine.

Any idea if the problem is on the map or my side?

Thanks!

P.S.: This happens with Pvt. Ellis, Sgt. Radisson, and PFC McRae. You can check on 4:47 in my video!

PS 2: I thought that some problem with the map script but was a plugin on my server!

Strange behavior by mauricioozakimauricioozaki, 31 Mar 2026 20:19

Like Triton, this is the origin of Sector E! It’s interesting to see the first map and how everything changed, with darker environments, item hunts, and lore!

Great beginning 2 by mauricioozakimauricioozaki, 31 Mar 2026 01:08

Sector E is a great series by Keen, and it’s interesting to see how everything started! Unlike the other maps from the "Keenverse", this one doesn’t have his usual "signature".

Great beginning by mauricioozakimauricioozaki, 31 Mar 2026 01:03

In the final area there is a female assassin into the box. I think it's a bug since you can't break the box to kill her!

I put the tag secret just because HUD tell us "… secret door was opened" and it's possible finish the map without this part (with coop or on a server with jump skills). But, I do not consider it a secret!

The last Female Assassin by mauricioozakimauricioozaki, 30 Mar 2026 00:57
acehigh1acehigh1 26 Mar 2026 18:10
in discussion / Map Comments » Natural Selection: Escape

I appreciate the feedback. very impressed that you're able to do it solo.

the map is heavily designed around co-op and every decision i made when creating the level was around co-op.
I see solo as a more self challenge then the way its meant to be played.

as for spawning of certain enemies at certain times,
you are correct however they are on event system and I'm not guaranteed per stage.
each wing has lets say 5/6 "spawn tiggers" i call them events.

at the start of the game depending on the difficulty and the amount of players in lobby it will pick x out of 6 events to spawn,

so on rookie, solo, you be very unlucky to run into the same event more than once. I will confess this is always been a bit buggy and difficult to test so it's not been 100%.

as for layout and signs. i added add wing signs. I didn't want numbers every other wall and I think it would ultimately confuse players. instead I designed it that players could always get near a window and "see" other area fairly often

its something i have struggled with to get right, i have listen to a lot of feedback on this.
thanks for leaving feedback
Acehigh

by acehigh1acehigh1, 26 Mar 2026 18:10
v_model
LostHeart220LostHeart220 26 Mar 2026 03:58
in discussion / Map Comments » Urbicide

I haven't finished it yet, but I can already tell it's a really interesting map. Could you fix a small issue though? The v_model for the medkit is missing, it's showing the HEV arm instead.

v_model by LostHeart220LostHeart220, 26 Mar 2026 03:58
Re: Possible bug?
mauricioozakimauricioozaki 25 Mar 2026 18:55
in discussion / Map Comments » Uboapack

Hi, SV BOY!
Thanks for your attention! The secret door in the back is door 6, and that’s fine. But there’s also a passage in the common area (doors 1 to 5), in the area with a ramp inside a tunnel, which is another secret (not so cool) like door 6. According to the description (written by enuze), it should work for all five doors, but it only works if you choose door 2.

Re: Possible bug? by mauricioozakimauricioozaki, 25 Mar 2026 18:55
Re: Possible bug?
SV BOYSV BOY 25 Mar 2026 17:50
in discussion / Map Comments » Uboapack

when you spawn, go behind you


764891936677953567.gif?size=20&quality=lossless
Re: Possible bug? by SV BOYSV BOY, 25 Mar 2026 17:50
Update Images
mauricioozakimauricioozaki 24 Mar 2026 14:43
in discussion / Map Comments » Dust Co-op

I checked the activity history and saw that some changes were deleted and then reverted. Is it okay if I update the images? Since the page is still up, I guess there’s no problem. I’d like to update them.

If that’s not allowed, feel free to remove them!

PS: Just forget, I do not have permition! =D

Update Images by mauricioozakimauricioozaki, 24 Mar 2026 14:43
Amazing series
mauricioozakimauricioozaki 23 Mar 2026 22:26
in discussion / Map Comments » Last-Life

This series is really well done! It has puzzles, skill-based sections, and feels very well balanced. Great work!

Suggestions:
Reduce the long jump respawn time in the first map.
In the second-to-last map, keep the final door open or teleport everyone.

Amazing series by mauricioozakimauricioozaki, 23 Mar 2026 22:26
Possible bug?
mauricioozakimauricioozaki 22 Mar 2026 16:35
in discussion / Map Comments » Uboapack

I’m not sure if I did something wrong, but the secret for doors 1 to 5 only worked with door 2 (I played local and on a Brazilian Server). I thought that was normal, but I just read in the description:
"Numbers 1 through 5 includes secret."

So I guess it might be a small bug!

Possible bug? by mauricioozakimauricioozaki, 22 Mar 2026 16:35
page 1123...next »

Recent edits

Revision types:  ALL
 new pages
 source changes
 title changes
 page name changes
 tags changes
 metadata changes
 files changes
From categories:
Revisions per page:
page 1123...next »
map: Platoon A 10 Apr 2026 16:02 (rev. 46) Starlight-Dash
Added tags: black-mesa.
map: Platoon A 10 Apr 2026 15:46 (rev. 45) Starlight-Dash
Added tags: 2017.
map: Platoon A 10 Apr 2026 15:44 (rev. 44) Starlight-Dash
Added tags: boss, series.
map: Propanic A 10 Apr 2026 15:39 (rev. 88) Starlight-Dash
Added tags: difficulty:hard.
map: Operation: Search & Destroy S 10 Apr 2026 15:35 (rev. 54) Starlight-Dash
Change location of .bsp merged in basic info
map: A Soldier's Tale S 10 Apr 2026 15:32 (rev. 87) Starlight-Dash
Change location of .bsp merged in basic info
map: Instinct S 10 Apr 2026 15:29 (rev. 193) Starlight-Dash
map: Instinct S 10 Apr 2026 15:29 (rev. 192) Starlight-Dash
Change location of .bsp merged in basic info
map: Project Quantum Leap F 10 Apr 2026 08:26 (rev. 46) Reuniclus-579
Uploaded file "sc_pql-v1c.zip".
map: Project Quantum Leap F 10 Apr 2026 08:25 (rev. 45) Reuniclus-579
File "sc_pql-v1c.zip" deleted
map: Project Quantum Leap F 10 Apr 2026 07:44 (rev. 44) Reuniclus-579
Uploaded file "sc_pql-v1c.zip".
map: Project Quantum Leap F 10 Apr 2026 07:36 (rev. 43) Reuniclus-579
File "sc_pql-v1c.zip" deleted
map: Project Quantum Leap S 10 Apr 2026 05:13 (rev. 42) Reuniclus-579
map: Project Quantum Leap S 10 Apr 2026 05:12 (rev. 41) Reuniclus-579
map: Project Quantum Leap S 10 Apr 2026 05:11 (rev. 40) Reuniclus-579
map: Project Quantum Leap F 10 Apr 2026 05:04 (rev. 39) Reuniclus-579
Uploaded file "sc_pql-v1c.zip".
map: Project Quantum Leap F 10 Apr 2026 05:04 (rev. 38) Reuniclus-579
File "sc_pql-v1b.zip" deleted
map: Crime City S 09 Apr 2026 22:49 (rev. 85) Mizzzz
map: Crime City S 09 Apr 2026 22:47 (rev. 84) Mizzzz
map: Crime City S 09 Apr 2026 22:47 (rev. 83) Mizzzz
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