SCMapDB

Recent additions

0 / 5

alien conversion

0 / 5

conversion spaceship

7ghgt8.png

4.5 / 5

2024 boms co-oprequired difficulty:hard escape featured losable size:large survival

1

0 / 5

2001 2024 conversion pvp

1.png

0 / 5

2001 2024 conversion pvp

Screenshot 0.jpg

4 / 5

2024 walkthrough

00_phremaster.png

3.4 / 5

2024 black-mesa community-edit defense featured losable secrets series size:large walkthrough xen

0-hc2_poster.png

4.3 / 5

2012 2024 black-mesa conversion featured losable puzzle series walkthrough

0opbt.jpg

3.2 / 5

2004 2024 black-mesa co-oprequired conversion difficulty:medium featured size:large walkthrough war

1a-transformed.jpg

4.2 / 5

2024 co-oprequired difficulty:hard featured losable size:medium survival

2.jpg

4.4 / 5

2024 conversion difficulty:hard featured jumping secrets total-conversion walkthrough war

1

1.4 / 5

2024 april-fools difficulty:hard jumping music puzzle rng rubbish secrets silly size:large traps troll

sc_slumber-2024-03-27-0004.jpg

4.1 / 5

2024 co-oprequired defense difficulty:easy featured horde size:small

20240323230054_1.jpg

4.4 / 5

2024 difficulty:easy size:medium survival walkthrough

0stalklab.jpg

2.8 / 5

2024 conversion difficulty:hard size:medium walkthrough

20240307042230_1.jpg

2.2 / 5

2024 conversion needs-fixing no-end old series size:small walkthrough work-in-progress

0-darkstar__08-04-09_23-50-58.jpg

2.3 / 5

1999 2004 2017 2024 community-edit conversion escape merged rats series size:large space walkthrough

0-poke646poster.jpg

2.3 / 5

2001 2006 2016 2024 city community-edit conversion merged series size:large survival walkthrough xen

sc_platforms_dev 01

2.8 / 5

0-fi_poster.png

3.5 / 5

2024 conversion featured needs-pics series survival traps walkthrough

0portada.png

3.2 / 5

2024 difficulty:hard horde size:medium walkthrough

platoon (10).jpg

3.2 / 5

2024 conversion difficulty:hard size:large walkthrough

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Welcome to the Sven Co-op Map Database, a wiki for Sven Co-op maps!

Add Map - Make a page for a map, add files, screenshots, videos, etc.
Add Mapper - Make a page for a mapper listing their maps and info.

Thanks to your help, SCMapDB is currently home to:

1564

465

851

11

Anyone can help expand and improve this resource. Find out how.

Featured

0PORTAda

3 / 5

2024 difficulty:hard featured size:medium walkthrough

0_ragemap2023.jpg

3.7 / 5

2023 co-oprequired difficulty:hard featured fun horde jumping music puzzle ragemap size:large walkthrough

HATSHEPSUT1_1.jpg

3.4 / 5

2024 featured recreation size:large walkthrough

img0_cover

3.5 / 5

2023 escape featured walkthrough

sc_slumber-2024-03-27-0004.jpg

4.1 / 5

2024 co-oprequired defense difficulty:easy featured horde size:small

01

4.5 / 5

2023 featured series survival walkthrough

Randomly selected from the list of featured maps. To feature a map, simply tag it with featured.

Top rated

0-toysoldiers-Operation-Green-Room.jpg

4.6 / 5

2019 boms difficulty:hard rats size:large total-conversion walkthrough war

IO

0-iobeta111_1.jpg

4.6 / 5

2017 boms secrets size:medium walkthrough

7ghgt8.png

4.5 / 5

2024 boms co-oprequired difficulty:hard escape featured losable size:large survival

0.jpg

4.5 / 5

1999 2000 2023 conversion series size:large walkthrough xen

0disbeta1m.jpg

4.5 / 5

2018 secrets size:medium walkthrough

20171203124214_1.jpg

4.5 / 5

2003 defense difficulty:hard fun horde losable size:small timed

For more, see the full list of top rated maps or sort any category by rating.
Having trouble finding what style of map you want to play? Have a look through the map tag cloud and find maps based on a category of your choice.

Map categories (tags)

walkthrough.pngdefense.pngfun.pngpuzzle.pngmaze.pngboms.pngrescue.pngsurvival.pnglosable.pngcooprequired.pngscary.pnghorde.png

All maps

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Recent posts

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Re: Softlocked
OSonicSEGAOSonicSEGA 18 Jul 2024 21:10
in discussion / Map Comments » Walkthrough_Frosty

I see. I've changed the maps based on your feedback.

Re: Softlocked by OSonicSEGAOSonicSEGA, 18 Jul 2024 21:10
secrets
sproketboysproketboy 12 Jul 2024 12:49
in discussion / Map Comments » Central Assault

It seems there are secrets in this map.

One near the beginning where the security door with the window above and one in the area with Blue giant thing in a vent behind a truck.

Any solutions?

secrets by sproketboysproketboy, 12 Jul 2024 12:49
TunacTunac 09 Jul 2024 20:23
in discussion / Map Comments » OF Boot Camp

ofboot4 was rebuilt by Soctom and no longer crashes. Other fixes were not made.

by TunacTunac, 09 Jul 2024 20:23

what you have to do is rename the plugin "AoMDCFlashlight.as" to "aomdcflashlight.as" and make this change in "default_plugins.txt"

"plugin"
{
"name" "aomdcflashlight"
"script" "aomdcflashlight"
}

and that's it, the plugin should be ready :D

Plugin AoMDCFlashlight bug fix by EWCCEWCC, 08 Jul 2024 20:19

I put the plugin in "default_plugins.txt" and I saw a solution in this post, but it didn't work, it doesn't work to make the small letters nor put it in the scripts folder of "sveencoop" itself, any solution?

It didn't work for me, do you have any other solution (I'm doing the game from the client)?

https://youtube.com/live/NJdxbNyu1B4

LAMO really 100% same to Original version.
and i finished that .. lol

hello, thanks for the comment I'm glad you liked it :), regarding the civilians (who would be the scientists) the idea was to punish the player for killing the scientists, complicating things by making aliens appear, maybe I should have worked better that aspect :3

Both Rookie and Veteran difficulties can be completed simply with 7-10 teammates, we had a blast minutes ago. XD It's pretty noticeable when a medkit can be find easily on Rookie diff compared to other ones.

Absolutely loved it! ♥ by GaunaGauna, 29 Jun 2024 20:29
Re: Softlocked
GarompaGarompa 29 Jun 2024 02:25
in discussion / Map Comments » Walkthrough_Frosty

I see, the 2nd map has the gauss trigger a relay which has triggerstate OFF, meaning it triggers the multi manager off, meaning it doesnt activate. Thats my guess.
The first map has the crowbars killtarget the func clip wall, but it seems they dont, at least for me. Perhaps it needs a relay in between. Anyway both problems are from weapon pickups triggering things, maybe its not reliable to do it that way?

Re: Softlocked by GarompaGarompa, 29 Jun 2024 02:25
Re: Softlocked
OSonicSEGAOSonicSEGA 28 Jun 2024 21:50
in discussion / Map Comments » Walkthrough_Frosty

I couldn't replicate any of the two. Can you add me on steam and show how it appears for you?

Re: Softlocked by OSonicSEGAOSonicSEGA, 28 Jun 2024 21:50

Prime BOMS material right here.


Thanks,

Adam Reece.

Legendary map by AdambeanAdambean, 27 Jun 2024 07:04
Softlocked
GarompaGarompa 24 Jun 2024 04:23
in discussion / Map Comments » Walkthrough_Frosty

I got softlocked in the second map. The rocks dont break in the cave, both of them.
The first map has an invisible wall in the crowbar area and you cant pass the door.

Softlocked by GarompaGarompa, 24 Jun 2024 04:23
best map ever made?????????
bughosbnbughosbn 10 Jun 2024 21:05
in discussion / Map Comments » Uhwhat1

half life mapping is not dead. linda303 puts up a ballistically cruel and torturous map with her deep knowledge of the goldsrc engine going against the legends like hondo turrican muddasheep rng and so many more. and that is no understatement. this is the hardest challenge sven co-op has to offer and is perhaps top 5 of my favorite maps of all time (to me this is hard, even though linda says this is easy). it has great music, and prime surreal mapping. the puzzles are just so overly complex and mind-bending, and if it wasn't for lindas hints we probably would've never cracked the code. there are so many special quirks and mechanisms in this map that i did not know could be replicated and created with seemingly such ease in the goldsrc engine. it is such a unique experience that me and my friends who played will remember this for years to come, forever burned into our memory. good luck playing it and i look forward to the next map(s) in the series linda!!!!!

best map ever made????????? by bughosbnbughosbn, 10 Jun 2024 21:05

I have gone and added a failsafe for the HEV trigger. I also added vulcan ammo although that probably was a mapper's decision to not have some. I added npckill 2 to all maps too so there is no friendly fire.

But about the NPC Xonxt, I cannot do much about that, platforms, elevators and doors are dangerous around npcs because thats goldsource engine for you.
Look, if the elevator doors do not have crush damage, they will get stuck even with players. softlocking the map.
Then the author made a super complex thing for something so simple as the elevator, it would be too much of a hassle to figure out and remake the entire thing. So I just added infinite damage to the doors so Xonxt can be crushed easily.

https://www.youtube.com/watch?v=4wiE77_Bwvc
portal_house_a1_r
NPC : Luther Johnson Phd. or NPC : Xonxt
This NPC sometimes gets stuck in the elevator door. The game cannot continue.(But … it takes a long time for the elevator door to kill him. )
And … I think the server needs to have mp_npckill "0".

portal_house_a2_r
weapon_vulcan no ammo?

portal_house_a3_r
trigger_once -> target : mngr_HEV no work?

Thanks for the report, should be fixed now in v1e. The walls were being triggered by a leftover unused multimanager that I restored for the cameras to work. So the shields were working in reverse

There were no problems ever with that so far. Recently other players reported it working just fine. It is weird that the truck just stayed there stuck, this means it didn't trigger anything. There are also reports on other maps with npcs not triggering on death or triggering brushes, but its always the same people. I believe that you are using a plugin that is causing this to many entities, so they aren't able to trigger things properly. Try again without the plugins. In the meantime I will upload a new version with a failsafe on that.

the shieldis not working properly.
fix it.

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Recent edits

Revision types:  ALL
 new pages
 source changes
 title changes
 page name changes
 tags changes
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 files changes
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Revisions per page:
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map: LV426 F 24 Jul 2024 12:41 (rev. 2) Reuniclus-579
Uploaded file "lv426.7z".
map: Stacja F 24 Jul 2024 12:35 (rev. 7) Reuniclus-579
Uploaded file "stacja.7z".
map: LV426 A 24 Jul 2024 12:28 (rev. 1) Reuniclus-579
Added tags: alien, conversion.
map: LV426 N 24 Jul 2024 12:27 (new) Reuniclus-579
map: Stacja S 24 Jul 2024 12:17 (rev. 6) Reuniclus-579
map: Stacja A 24 Jul 2024 12:15 (rev. 5) Reuniclus-579
Added tags: conversion, spaceship.
map: Stacja S 24 Jul 2024 12:12 (rev. 4) Reuniclus-579
map: Stacja S 24 Jul 2024 12:11 (rev. 3) Reuniclus-579
map: Stacja S 24 Jul 2024 12:09 (rev. 2) Reuniclus-579
map: Stacja S 24 Jul 2024 12:08 (rev. 1) Reuniclus-579
map: Stacja N 24 Jul 2024 11:52 (new) Reuniclus-579
map: IO S 24 Jul 2024 06:19 (rev. 84) Garompa
Added a proper download
map: IO F 24 Jul 2024 06:15 (rev. 83) Garompa
Uploaded file "io_v1_fixedscript.zip".
map: Aliens vs. Players S 23 Jul 2024 07:34 (rev. 87) Garompa
Added v1.1
map: Aliens vs. Players F 23 Jul 2024 07:32 (rev. 86) Garompa
File "sc_avp_ripent_garompa_v1.zip" deleted
map: Aliens vs. Players F 23 Jul 2024 07:32 (rev. 85) Garompa
Uploaded file "sc_avp_ripent_garompa_v1-1.zip".
map: Dust Co-op F 20 Jul 2024 23:13 (rev. 56) Tunac
File "dust-coop.zip" renamed to "dust_coop.zip".
map: Robo Grunt War: Warzone F 20 Jul 2024 23:09 (rev. 23) Tunac
Uploaded file "robo-grunt-war-warzone.zip".
map: Robo Grunt War: Warzone S 20 Jul 2024 23:08 (rev. 22) Tunac
You successfully reverted the page to revision number 13
map: KiLLeR's Part Maps F 20 Jul 2024 23:07 (rev. 31) Tunac
Uploaded file "KPM.zip".
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