SCMapDB

Recent additions

20241014161424_1.jpg

0 / 5

2019 2024 conversion difficulty:medium jumping size:medium tfc

page_logo

4.9 / 5

2024 black-mesa classes difficulty:hard size:large solo/coop survival

bk1.bmp

2.5 / 5

2011 2024 conversion difficulty:hard size:small survival

sm1.bmp

2 / 5

2010 2024 conversion maze puzzle secrets size:small space walkthrough

i5c1.bmp

3.5 / 5

2010 2024 conversion featured losable maze music puzzle secrets size:small space walkthrough

sboe1.bmp

1 / 5

2010 2024 conversion difficulty:hard escape secrets size:small walkthrough

jkm1.bmp

2.7 / 5

2012 2024 conversion need_merged needs-fixing space walkthrough work-in-progress

xw1.bmp

2 / 5

2011 2024 conversion size:small walkthrough xen

ija1.bmp

1.7 / 5

2014 2024 conversion walkthrough

1Skenderbeu

4.5 / 5

2024 defense fun horde

td1.bmp

2.5 / 5

2011 2013 2024 conversion losable need_merged size:small survival xen

be1.bmp

1 / 5

2007 2024 conversion escape size:small walkthrough

Prisoner of Event01.jpg

3 / 5

2011 2024 conversion difficulty:hard size:large survival walkthrough

deadline_2024e-2024-08-18-0005.jpg

N/A / 5

unreleased work-in-progress

e661.bmp

3 / 5

2012 2024 conversion difficulty:easy size:small survival

om1.bmp

3.8 / 5

2013 2024 conversion featured recreation space walkthrough

og1a-2024-07-31-0002.bmp

3 / 5

2012 2024 conversion music need_merged size:small survival

xaoc-1.bmp

2 / 5

2012 2024 conversion difficulty:easy escape size:small space

ein1-1.bmp

2 / 5

2014 2024 conversion size:small survival

high_speed_1.bmp

2.5 / 5

2015 2024 conversion survival

lv_colony-2024-07-25-0002.bmp

1 / 5

2014 2024 conversion maze puzzle recreation size:small space walkthrough

stacja-2024-08-01-0001.bmp

2 / 5

2015 2024 conversion size:small space walkthrough

7ghgt8.png

4.5 / 5

2024 boms co-oprequired difficulty:hard escape featured losable size:large survival

1

0 / 5

2001 2024 conversion pvp

1.png

0 / 5

2001 2024 conversion pvp

Screenshot 0.jpg

4 / 5

2024 walkthrough

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Welcome to the Sven Co-op Map Database, a wiki for Sven Co-op maps!

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Thanks to your help, SCMapDB is currently home to:

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Anyone can help expand and improve this resource. Find out how.

Featured

sc_slumber-2024-03-27-0004.jpg

4.1 / 5

2024 co-oprequired defense difficulty:easy featured horde size:small

01

4.5 / 5

2023 featured series survival walkthrough

om1.bmp

3.8 / 5

2013 2024 conversion featured recreation space walkthrough

0PORTAda

3.2 / 5

2024 difficulty:hard featured size:medium walkthrough

0-fi_poster.png

3.5 / 5

2024 conversion featured needs-pics series survival traps walkthrough

0opbt.jpg

3.2 / 5

2004 2024 black-mesa co-oprequired conversion difficulty:medium featured size:large walkthrough war

Randomly selected from the list of featured maps. To feature a map, simply tag it with featured.

Top rated

page_logo

4.9 / 5

2024 black-mesa classes difficulty:hard size:large solo/coop survival

0-toysoldiers-Operation-Green-Room.jpg

4.6 / 5

2019 boms difficulty:hard rats size:large total-conversion walkthrough war

IO

0-iobeta111_1.jpg

4.6 / 5

2017 boms secrets size:medium walkthrough

1Skenderbeu

4.5 / 5

2024 defense fun horde

7ghgt8.png

4.5 / 5

2024 boms co-oprequired difficulty:hard escape featured losable size:large survival

01

4.5 / 5

2023 featured series survival walkthrough

For more, see the full list of top rated maps or sort any category by rating.
Having trouble finding what style of map you want to play? Have a look through the map tag cloud and find maps based on a category of your choice.

Map categories (tags)

walkthrough.pngdefense.pngfun.pngpuzzle.pngmaze.pngboms.pngrescue.pngsurvival.pnglosable.pngcooprequired.pngscary.pnghorde.png

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page 1123...next »
linda303linda303 13 Oct 2024 20:02
in discussion / Map Comments » practice1

updated!!!! very difficult indeed! :O >:)

p.s. pls help me make screenshots! ^_^

by linda303linda303, 13 Oct 2024 20:02
HLSeanHLSean 08 Oct 2024 05:48
in discussion / Map Comments » Tower 6: Aircraft Carrier

Yo, I forgot to post it so why not. Unfortunately I haven't play the map series yet, there ya go!

https://youtu.be/IC4WLzSRwck?si=Jz5d1VSSLSi-EXgE

by HLSeanHLSean, 08 Oct 2024 05:48
linda303linda303 06 Oct 2024 10:38
in discussion / Map Comments » practice1

brilliant! i am very happy 4 u! ^_^ except it doesnt matter at all, this new update puts everyone to shame, including but not limited to myself

ur time will ALSO be wasted & u will be killed in an unfair and annoying way in practice2 TOO! :P

by linda303linda303, 06 Oct 2024 10:38
AdambeanAdambean 05 Oct 2024 20:11
in discussion / Map Comments » practice1

The speed factor was certainly not much to do with me, there was a team of 5-6 of us working(suffering) at it. :P


Thanks,

Adam Reece.

by AdambeanAdambean, 05 Oct 2024 20:11
linda303linda303 05 Oct 2024 10:57
in discussion / Map Comments » practice1

no need to do it this fast! take ur time, leave ur pc on & come back the day after! thx 4 playing! <3

p.s. trains will be in practice2 TOO!!!

p.p.s. idk how to loop them without desyncing over large distances cos trigger_setorigin is too high iq 4 me :(

by linda303linda303, 05 Oct 2024 10:57
AdambeanAdambean 04 Oct 2024 22:50
in discussion / Map Comments » practice1

This was an … experience.

2:30 time for our team. trains were definitely the best parts.


Thanks,

Adam Reece.

by AdambeanAdambean, 04 Oct 2024 22:50
Re: 3rd spawn
linda303linda303 04 Oct 2024 01:24
in discussion / Map Comments » practice1

very sorry, it is fixed now…

p.s. practice2 will NOT accomodate 4 more players & instead will introduce crowd control by means of gibbing

Re: 3rd spawn by linda303linda303, 04 Oct 2024 01:24
Re: 3rd spawn
meryillameryilla 03 Oct 2024 22:20
in discussion / Map Comments » practice1

the 2nd spawn doesn't appear to disable at all, as we progress further into the map we still find ourselves occasionally spawning back there

Re: 3rd spawn by meryillameryilla, 03 Oct 2024 22:20
3rd spawn
meryillameryilla 03 Oct 2024 22:01
in discussion / Map Comments » practice1

on the new version, the spawn doesn't move from the 2nd to 3rd location after it announces a new checkpoint, is that intentional? Talking about the spawn in this room here: https://files.catbox.moe/qms3r6.jpg

3rd spawn by meryillameryilla, 03 Oct 2024 22:01
Missing wad
meryillameryilla 03 Oct 2024 19:38
in discussion / Map Comments » Desastre: Interludio

Error: 'ultimatum_t2.wad' not found.

Above WAD was in the old version of desastre and is required here by some of the bsps, but isn't in the package nor in any of the res files.

EDIT: Ignore the above, the RES files had gone missing from my server…

Missing wad by meryillameryilla, 03 Oct 2024 19:38
linda303linda303 02 Oct 2024 00:32
in discussion / Map Comments » practice1

it is okay! do not worry, i made it absolutely not worthwhile to play ever again! =)

by linda303linda303, 02 Oct 2024 00:32
linda303linda303 02 Oct 2024 00:30
in discussion / Map Comments » practice1

thank u 4 the report & i am glad u enjoyed! ^_^

the map has been made harder & ur efforts are worthless :p

by linda303linda303, 02 Oct 2024 00:30
linda303linda303 02 Oct 2024 00:29
in discussion / Map Comments » practice1

im very sorry

it is fixed. now it is perhaps 5 hours maybe

by linda303linda303, 02 Oct 2024 00:29

Ok i add the shockrifle in T-52 left corner,That's all I can think of.
om7 is the final chapter,If it's too simple, it's a disappointment.

Re: Some feedbacks by Reuniclus-579Reuniclus-579, 01 Oct 2024 01:02
Re: Some feedbacks
KnightosKnightos 30 Sep 2024 17:09
in discussion / Map Comments » Operation Mirra

Ok, tested. Om6 ok. thx for update. :)

But om7 still a pain to pass. Stucked yet. :(

1821 score/20 deaths and the T-52 still with 5563 HP. Try dimming the HP of the T52 (Target). For it is well exaggerated by so many robots and Alien Grunt that keep appearing. :/

Re: Some feedbacks by KnightosKnightos, 30 Sep 2024 17:09
Script broken
bingfinbingfin 30 Sep 2024 12:42
in discussion / Map Comments » Nuclear Winter

ERROR: scripts/maps/nuclear_winter.as (124, 3) : No matching symbol 'NWINS2BASE::eInfo'
ERROR: Map script compilation failed

Script broken by bingfinbingfin, 30 Sep 2024 12:42

ok its fixed
in om7
destroy the[T - 52 Prototype] and kill[alien tor]

Re: Some feedbacks by Reuniclus-579Reuniclus-579, 30 Sep 2024 08:00
Some feedbacks
KnightosKnightos 29 Sep 2024 18:03
in discussion / Map Comments » Operation Mirra

Now I managed to advance in the map pack, after last update. Thx!

[OM6]
Begin level, Voltigarts an Alien Grunts, place some medkits before first door we open.
It's almost a certain death, the beginning of the map.

I suggest placing some ammunition or explosive weapon inside the room where we hit the button, after crossing the courtyard where we fought Gargantua, Big Momma and the Drone. Because it happens that the monsters block the exit and we get trapped inside this room without conditions to defeat the monsters because we do not have enough explosive ammunition.

[OM7]

In addition, I was stuck on the OM7 map because of the excess of monsters that no longer ends, very frustrating to have to die without stopping and do not know are inifinite or not.

Some feedbacks by KnightosKnightos, 29 Sep 2024 18:03

The original version includes 3 version of David as player models. The Fixed Package does not include them, resulting in the need to download the original version just to extract the models.

Please add them.

meryillameryilla 28 Sep 2024 09:17
in discussion / Map Comments » Stranded

If anyone plays this and gets confused about all the invis walls - most of them are intentional and can be removed by finding certain items. It's a rather annoying system of progression but the map is beatable.
For example, in the spawn there is a key which is surrounded by invis walls. The game only tells you this once, but you need to find a coil for the forklift to remove the walls to access the key. The coil can be found up the ladder in the room with all the crates, but the ladder is also blocked by an invis wall. To remove this one, you need to find some dynamite which can be found in the same room as the ladder.

by meryillameryilla, 28 Sep 2024 09:17
page 1123...next »

Recent edits

Revision types:  ALL
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From categories:
Revisions per page:
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map: Skillrun 3 S 14 Oct 2024 20:20 (rev. 14) meryilla
map: Skillrun 3 S 14 Oct 2024 20:16 (rev. 13) meryilla
map: Skillrun 3 A 14 Oct 2024 20:13 (rev. 12) meryilla
Added tags: 2019, 2024, conversion, difficulty:medium, jumping, size:medium, tfc.
map: Skillrun 3 F 14 Oct 2024 20:12 (rev. 11) meryilla
Uploaded file "20241014161756_1.jpg".
map: Skillrun 3 F 14 Oct 2024 20:12 (rev. 10) meryilla
Uploaded file "20241014161727_1.jpg".
map: Skillrun 3 F 14 Oct 2024 20:12 (rev. 9) meryilla
Uploaded file "20241014161705_1.jpg".
map: Skillrun 3 F 14 Oct 2024 20:12 (rev. 8) meryilla
Uploaded file "20241014161631_1.jpg".
map: Skillrun 3 F 14 Oct 2024 20:12 (rev. 7) meryilla
Uploaded file "20241014161551_1.jpg".
map: Skillrun 3 F 14 Oct 2024 20:12 (rev. 6) meryilla
Uploaded file "20241014161537_1.jpg".
map: Skillrun 3 F 14 Oct 2024 20:11 (rev. 5) meryilla
Uploaded file "20241014161515_1.jpg".
map: Skillrun 3 F 14 Oct 2024 20:11 (rev. 4) meryilla
Uploaded file "20241014161452_1.jpg".
map: Skillrun 3 F 14 Oct 2024 20:11 (rev. 3) meryilla
Uploaded file "20241014161424_1.jpg".
map: Skillrun 3 S 14 Oct 2024 20:10 (rev. 2) meryilla
map: Skillrun 3 F 14 Oct 2024 20:10 (rev. 1) meryilla
Uploaded file "skillrun_rs3-20241014.zip".
map: Skillrun 3 N 14 Oct 2024 20:09 (new) meryilla
map: Half Lifuro F 14 Oct 2024 17:27 (rev. 31) Tunac
File "steam_autocloud.vdf" deleted
map: Half Lifuro F 14 Oct 2024 17:12 (rev. 30) Sebas6439290
Uploaded file "steam_autocloud.vdf".
map: practice1 F 14 Oct 2024 14:43 (rev. 156) linda303
File "1" deleted
map: practice1 S 14 Oct 2024 14:41 (rev. 155) linda303
map: practice1 S 14 Oct 2024 14:41 (rev. 154) linda303
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