I only tested it by myself and i couldn't remember what you type for cheats (its like sc_god or cv w/e Idk) so I didn't get passed the first bot spam, but i was disapointed that there weren't any new bots only thing in common with avp was the misson breifing audio.
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Technically the monsters used from HL are aliens…or predators…so technically it is a new type of AVP…its not the exact AVP you would expect…and overall it is pretty damn fun to play with friends…
added maps sc_avp10_b2 !!!
yes not folder !!!
you Download file http://scmapdb.com/map:max
This map crash my server sc_avp2
Play a short time and crash. (Linux)
The problem is models/max/hgrunt.mdl is missing its parts (hgrunt01.mdl, hgrunt02.mdl and hgrunt03.mdl). While looking around I found that this model comes from a Half-Life mod called "The Opera" and its missing parts were there as well.
For convenience, I updated the zip file with all missing files and removed unused ones. Download here:
http://scmapdb.com/local--files/map:avp/sc_avp_v3_fix.zip
This should be revised since both scmapdb and wootguys repack files as of now have the problematic hgrunt.mdl anyways.
A quick recompile without external textures or sequences should fix it.
EDIT: The hgrunt model from R4to0's file works fine and doesn't crash the game. Could use that and replace it in the main file so we dont have lots of files all over the place
I have uploaded the repacked version from http://w00tguy.no-ip.org/scmapdb/log.html#&by%20amckern&222222211 with a few additional files that where missing, and the ripent version of sc_avp9 by enzure
If it ends breaking sc_avp2 again please revert my edit, and send me a DM.
sc_avp10_b2.bsp
Missing file "sound/sc_avp10_b2/sc_avp10/oicw.txt" referenced in: sc_avp10_b2.bsp —> "" (squadmaker)
Missing file "sound/weapons/glock/clipin.wav" referenced in: sc_avp10_b2.bsp —> "" (squadmaker) —> models/amckern/avp10-guns/pistol/v_9mmhandgun.mdl
Missing file "sound/weapons/glock/clipout.wav" referenced in: sc_avp10_b2.bsp —> "" (squadmaker) —> models/amckern/avp10-guns/pistol/v_9mmhandgun.mdl
Missing file "sound/weapons/glock/slideback.wav" referenced in: sc_avp10_b2.bsp —> "" (squadmaker) —> models/amckern/avp10-guns/pistol/v_9mmhandgun.mdl
Missing file "sound/weapons/oicw_clipin.wav" referenced in: sc_avp10_b2.bsp —> "" (squadmaker) —> models/amckern/avp10-guns/oicw/v_9mmAR.mdl
Missing file "sound/weapons/oicw_clipout.wav" referenced in: sc_avp10_b2.bsp —> "" (squadmaker) —> models/amckern/avp10-guns/oicw/v_9mmAR.mdl
Missing file "sound/weapons/oicw_deploy.wav" referenced in: sc_avp10_b2.bsp —> "" (squadmaker) —> models/amckern/avp10-guns/oicw/v_9mmAR.mdl
Missing file "weapons/glaunchready.wav" referenced in: sc_avp10_b2.bsp —> "" (squadmaker) —> models/amckern/avp10-guns/oicw/v_9mmAR.mdl
From sc_avp90000.jpg to sc_avp90005.jpg looks like screenshots from another map. Based on the naming, “9” probably refers to sc_avp9, but the images don’t seem to match the final version, maybe they’re old screenshots…



