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yes, I don't think its necessary to have each map as a separate download since this is a connected series and the download size is just 60mb so its fine. If the author is fine with it I'd say merge the pages together into this one
Btw, quality maps 10/10!
Yeah, that's fine with us. We thought having them separate fit them more as they were made mostly independently, but I can see how that can get confusing.
We don't seem to be able to delete them though, I'm guessing one of you has this privilege?
I enjoyed this series! The combat was really fun. I had one small problem where 2nd map told us we hadn't defeated all the body guards but we had (we even got the message that said we had). We just switched the map anyway though no problem. I recommend this map for any group size
But you didn’t have to switch the map manually though, did you? This message can indeed appear because it takes some time between the last body guard’s death and the "unlocking" of the map change, maybe around 10s or so. In that period of time the map will still give you the message that all body guards must be killed. To avoid this I added a script that, when triggered, calls the map change if it finds no body guards left. A redundant system of some sort, if either breaks the map change will still work. This might be why you got the message but were still able to switch to the next map.
Thanks a lot for taking the time to write a review! And glad you enjoyed the series! :)
One of the best SC campaign so far ! Loulimi did an incredible work on the map 2 and 3 (I made the first one :)) Excellent campaign to play and play again ! High level design quality, fun and varied !