Good map with custom textures and fun to play. However, there are many parts that need polish like water floating (the beach render can be improved by the way, not so square) textures (the oil effect when the thank is destroyed for example) some blurry textures, textures that not really match together, bad window render etc…
The difficulty is too easy with too many weapons in my opinion, need balance and to finish I don't understand really why sometimes the player is pushed like a "Mario game". When it's because of a secret area, why not but be pushed to the next area without any reason when the player is only on a corridor doesn't make sense.
In the final part there is a strange push effect when shooting with AR grenades that make the grenade moving on the right (probably due to a func_push that by the way block the player which is not a good idea).
I played the beta 7 and will play it again when the final version will be done.