I wished someone merge this mod.. for a long time ago and finally merged version came out yeess
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ive played on dedicated server and as soon as we got to redo02 everyone was kicked out of the server with the message "Bad command character in client command" and doesn't let us in, apparently this has to do with how sven preaches trigger_changesky entity, there was no crash or anything but we had to stop playing the campaign because of this
Ok, i will make a temporary workaround. I hope this is fixed in SC 5.26.
fixed. This should not happen anymore.
Is that only dedicate server issue or LAN too ?
I will check fix version and notify to you how is..
Non merged case doesnt have a problem all of that.
Looks very strange
This issue can appear in both server types. In my case it just happened twice at a early phase of the port and it so i thought it was some random disregardable error.
The non merged version does not need to use trigger_changesky so does not have this problem.
I played this with about 8 players and rede8 causes huge overflow issues for clients to the point where their latency was skyrocketing and they were dc'ing regularly. This is especially noticeable once you enter the Xen segment.
Issue 1 : SCI path trigger issue 6:55
He just stuck in elevator
Issue 2 : teleport skipped by player_respawn trigger 9:18
If i remember, this mod teleport doom or quake style map first and then teleport to stonehange place but skipped
Issue 3 : telefrag happen 19:27
Issue 4 : Rede8 map weird monster spawn
I thought friendly HECU model only spawn but Enemy HECU model spawn too i just.. wonder about that spawn
Other are look working well also you 100% block every skip or trick route in Rede7~9 maps
If you want, you can try to put func_wall in this part
Check from 27:16 my video
Thank you !
why all (or the most) hgrunts with M16 weapon model? even they have shotguns and mp5. it's kinda weird