I'm not sure if I did something wrong or if this was a bug, but I noticed some strange behavior.
At the start, we were facing a closed door. To the right, there were two counters and what seemed to be an invisible door. Two Combine Hunters spawned, and during the fight, the invisible door suddenly opened. We continued, fought Evil Father Grigori, and the map ended.
I thought the map would be longer because of the screenshots. Afterward, I noticed that the closed door from the beginning actually leads to another area full of enemies, but it never opened during my playthrough.
I checked my installation, and everything seems to be correct. My guess is that one of the Combine Hunters somehow crossed the invisible door and triggered it to open, causing the rest of the map to be skipped.
Could you please check if this is a known issue?
Thanks
P.S.: I tried playing the map again to reproduce the issue. This time, I spawned in the cabin instead. Two Combine Hunters appeared, and after I killed both of them, the progression got stuck. Nothing else happened after that.
In summary: I think there's an incorrect spawn point near the boss area, and at the beginning (at least in my playthrough), I couldn't trigger the trapdoor in the floor to open.



