Ever other map crashes the server :(
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Oh no, any log about would help a lot!. I test in Windows server only at the moment.
Today I'll test in my Linux server, thanks for the feedback.
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Discord: Cadaver#7565
Hey nico, please check if the mod works now in your server, thanks.
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Discord: Cadaver#7565
I try it on my windows server.
Some mapchange
but rl02 map crash the server.
I notice that bug and successfully fix it, in a few days I'll release a "less bug version", thanks for you feedback.
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Discord: Cadaver#7565
i have the same problem in the map server crash. with new update.
(rl02 map)
The display goes black and come back. After 10 sec crash.
Hmm weird, I successfully play the entire campaign in Windows server a few times, never crashed..
Do you have AMXX on your server?
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Discord: Cadaver#7565
I tested all the maps and none of them crashed for me.
Maps are extremelly short and ends abruptly but the zombie assassin, the teleport part and the cutscenes are good surprises. Works as advertised.
Yes I said maps are shorts because they are designed to play singleplayer in Half-Life, and this is a port, not a remake or something.
I'm working to fix bugs, thanks for you feedback.
Steam: http://steamcommunity.com/id/Cads/
Discord: Cadaver#7565
Hey Garompa, please check if the mod works now in your server, thanks.
Steam: http://steamcommunity.com/id/Cads/
Discord: Cadaver#7565
Fixed more stuff, now should work perfect in Windows and Linux servers.
Steam: http://steamcommunity.com/id/Cads/
Discord: Cadaver#7565
I like this maps rlly nice and now it work :)
Good mission, thanks for the conversion.
My only dislike was the kind of flat ending really.
Thanks,
Adam Reece.
Yeah I know right, was really cutted, but luckly I'll port the other maps, that was recently added on the original mod
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Discord: Cadaver#7565
In july 2018 residual life was continued on version 1.7 and released. Looks like its in a beta stage, but they have added a ton more of maps (40 maybe but I could be counting wrong) and most of them look very interesting!
This sven coop conversion is using the old version 1.0 from 2012 which has 30ish maps and is incomplete. Just so people know.
EDIT: Also, the team is working on version 1.8 as of 2019 (or so they say). Seems like a lot has been changed. I say wait until release and then report the thing :S
Just to notify, residual life's public final version(1.9) has released. There's a tons of maps, and completed endings.
Because of the amount of bsps that exist in the campaign and the confusing naming convention used to name each bsp (they don't appear to follow any sort of rigorous order), migrating the updates will be extremely daunting… The bsps really ought to be merged for the SC port but thats impossible without the source maps.
If you or someone else has an actual list- in order, of the bsps, what the final bsp of this mappack is and what bsps are required to continue the campaign as consistent with the original- please share it, it is pretty much vital so as do things properly and not ruin the whole thing, since a ripent port is the only option at the moment or ever.
Unless we got a proper bsp list this mappack will remain outdated.
Just saw the pak file and there are 86 maps. along with bonus maps and story branches. 21 chapters I remember. I can prepare a list with accurate order (With all branches of course) Will try it as soon as possible.
Hope this helps in conversion of 1.9 to SC.
https://www.moddb.com/mods/hl-residual-life/images/residual-life-paths
This image, while rather outdated, will help understanding the map order.