Can tell me how make this map?
I don't know how trigger.
Please!
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It's a really complex entity setup. Here is how it works:
The cube is a func_pushable and shares it's origin with a func_button by a constant trigger_setorigin. This button is made out of 1 unit thick brushes on 5 sides of the cube. By hitting that block you drain health from the button. As soon as the button's health is 0, it triggers another trigger_setorigin, which puts the trigger_createentity on the current position of the cube and then copies a func_breakable on that exact position. The holo cube is teleported back to an info_target inside the tube by also using a trigger_setorigin.
/forum/t-371005/build#post-