Crashes the game on loading as of 5.10
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Looks like illegal characters in the (insanely large) list of wads in the worldspawn entity, right at the end of the list:
"wad" "\archivos de programa\half-life\valve\liquids.wad; -SNIP- ;\archivos Øx2A"
Fairly certain that wad list is just for the compiler - I deleted the "wad" line from the worldspawn entity (with BSPEdit) and the map ran again without the initial hanging/crash.
Edit - but save yourself the effort, it's a pretty horrible troll map and is fairly vile to play.
lol thanks. judging by the wad file path name I believe the author was linking to a wad in a WON half life install. Pretty common in any country other than USA to have old versions of games because people tend to pirate games due to everything costing x15 times more. Although if I was one of those I wouldnt be mapping. Maybe it was updated in 2014 but released back when only won existed? anyways crap map so we move on.
Don't troll your players or they will hate your map and never play it again.
By "troll" I refer to the continuous tactic of spawning huge enemies on top of the player in situations where instant death is unavoidable. The whole map is an example, but specifically the lava cavern - by that stage it's very obvious what's going to happen, and sure enough as soon as you land on the little stone islands in a sea of lava, Agrunts spawn next to you clubbing you into the lava, then on the next one, a Tor spawns in front of you, zapping you into the lava, on the next one a kingpin spawns in front of you, zapping you into the lava etc. etc.
If you are masochistic enough to keep respawning 1000 times, finally a huge insane-HP Garg spawns next to you on another small platform surrounded by deadly lava, accompanied by a flock of alien controllers with another 1000 deaths ensuing since there's no explosives to be had, how funny. This, after countless hilarious instances of the path/floor breaking under you without warning, killing you instantly. All in all, it's a huge troll-fest which ends abruptly without any message or anything, in the traditional ""f-you" map style.
If you want to make a playable map, add skill and/or intellectual challenges with strong co-op elements, instead of just creating a series of "haha I killed you" unavoidable death events, because spoiler alert - it's not fun to play such a dismal map.