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Played through this in a group of 4-6 people (some of us had to leave intermittently). All of us found the mapset very enjoyable, although some of the jumps needed to progress were a bit tough to pull off, especially early on. We also found ourselves softlocked a couple of times:
-In B8 one of us accidentally "used" the door leading to the office where Darkwing is located, and the door was permanently locked. As Darkwing couldn't move to to the garage to unlock his truck, our admin had to use console commands to manually trigger the unlock.
-In B10 the final battle didn't trigger for some reason, and instead the invisible wall remained in place indefinitely. Again a console command was required to proceed. I tested this out later on my own and then the battle automatically triggered as it should.
Overall a very good mapset, will definitely recommend for everyone if you're not scared of some spooky new enemies. ;)

Excellent (and spooky) by NuppizNuppiz, 15 Sep 2024 19:17
Kurome-kagerouKurome-kagerou 12 Sep 2024 08:06
in discussion / Map Comments » Caramel

uhm i didnt expect this

by Kurome-kagerouKurome-kagerou, 12 Sep 2024 08:06
LawyeazLawyeaz 10 Sep 2024 01:56
in discussion / Map Comments » practice1

We beat it after 6 valuable hours that I could've spent reading a Visual Novel.

Please take your schizophrenia medication next time.

by LawyeazLawyeaz, 10 Sep 2024 01:56
Blizz753(Lore Angel)Blizz753(Lore Angel) 09 Sep 2024 12:15
in discussion / Map Comments » Haunted Souls A & B

Which map? I can help you.

by Blizz753(Lore Angel)Blizz753(Lore Angel), 09 Sep 2024 12:15
Reuniclus-579Reuniclus-579 09 Sep 2024 10:38
in discussion / Map Comments » Moonwalker

yes

by Reuniclus-579Reuniclus-579, 09 Sep 2024 10:38
VaelastraszVaelastrasz 09 Sep 2024 08:57
in discussion / Map Comments » Moonwalker

Sure ! I will try merge some maps !

by VaelastraszVaelastrasz, 09 Sep 2024 08:57
Reuniclus-579Reuniclus-579 09 Sep 2024 03:30
in discussion / Map Comments » Moonwalker

Okay, I allow, thank you for your help

by Reuniclus-579Reuniclus-579, 09 Sep 2024 03:30
VaelastraszVaelastrasz 09 Sep 2024 03:23
in discussion / Map Comments » Moonwalker

I played your some conversion maps before.
Some maps need to re-balance monster spawn.
If you permission me to fix or merge your conversion map, i can help you little bit..

Thank you !

by VaelastraszVaelastrasz, 09 Sep 2024 03:23
GruntasticGruntastic 08 Sep 2024 22:54
in discussion / Map Comments » practice1

After dying a mere 40 deaths I've thought this map sucked, but after dying over 1000 times, my whole perspective changed. Now I truly see… A true masterpiece…

by GruntasticGruntastic, 08 Sep 2024 22:54
meryillameryilla 08 Sep 2024 22:38
in discussion / Map Comments » practice1

Tried it again, and after about 5 hours and a few dozen people dropping in and out over that time we finally beat it. The map segments get much better as you go along, even if they keep up the frustrating theme. The train part was probably the best.

by meryillameryilla, 08 Sep 2024 22:38
meryillameryilla 06 Sep 2024 14:39
in discussion / Map Comments » practice1

I only got as far as the room with the three buttons (after that rotating corridor), but weirdly there are some sections which I think work kind of well in their own way. The constant insta-dying at the spawns though turns everyone against the map.

by meryillameryilla, 06 Sep 2024 14:39
t-dawg444t-dawg444 06 Sep 2024 00:24
in discussion / Map Comments » Haunted Souls A & B

map is unplayable, no spawn points

by t-dawg444t-dawg444, 06 Sep 2024 00:24
GarompaGarompa 01 Sep 2024 18:40
in discussion / Map Comments » Tactical Ops

Very easy fix, I uploaded a version where the scientists have the prisoner flag now so they don't react to anything or grunts dying.

by GarompaGarompa, 01 Sep 2024 18:40
Henry852Henry852 31 Aug 2024 23:18
in discussion / Map Comments » Tactical Ops

The hostages are enemies and can revive the soldiers, its very hard to play it

by Henry852Henry852, 31 Aug 2024 23:18
SV BOYSV BOY 30 Aug 2024 15:53
in discussion / Map Comments » Bunker Escape

the cycler entities shouldve been replaced with item_generic since cycler is a test\oudated entity
you coudve also improved the performance much better if npc's spawned instead of waiting for player, cuz the game still draws their polygons even say, if a door is closed, can dip below 60 at times (and imho the robo spam is a bit redudant here)


764891936677953567.gif?size=20&quality=lossless
by SV BOYSV BOY, 30 Aug 2024 15:53
Re: fun map (not)
linda303linda303 28 Aug 2024 14:18
in discussion / Map Comments » practice1

i will make 2 more maps just tough it out man its gonna be okay

Re: fun map (not) by linda303linda303, 28 Aug 2024 14:18

im sorry

GOOOD
BR-500BR-500 27 Aug 2024 18:00
in discussion / Map Comments » Haunted Souls A & B

Very good, continue with these maps, they are very good

GOOOD by BR-500BR-500, 27 Aug 2024 18:00
bojkabojka 26 Aug 2024 18:52
in discussion / Map Comments » Battle of Albulena

best map i have played

by bojkabojka, 26 Aug 2024 18:52
bojkabojka 26 Aug 2024 17:58
in discussion / Map Comments » Go To Xen Awalk

the map seems to be balanced for a lot of players or XPmod. It is way too difficult for 3 players, and we were not able to beat it without cheats. Also enemies respawn forever.

by bojkabojka, 26 Aug 2024 17:58
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