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i cant guess this is only happen to me or..

Warning: Unable to open sprites/weapon_custom/laserglow.spr for transfer
Warning: Unable to open sprites/weapon_custom/laserbeam.spr for transfer
Error: server failed to transmit file 'sprites/weapon_custom/laserglow.spr'
Error: server failed to transmit file 'sprites/weapon_custom/laserbeam.spr'
Error: 'sprites/weapon_custom/laserglow.spr' not found, swapping it for 'sprites/error.spr'.
Error: 'sprites/weapon_custom/laserbeam.spr' not found, swapping it for 'sprites/error.spr'.

[Sound Engine] - File not found at runtime: sound/weapons/pistol_deploy.wav
[Sound Engine] - File not found at runtime: sound/player/playersounds/botan/reloading01.wav
Tried to look up sound by sample without specifying a file name.
weapons/ric3.wav is a stereo sample
Tried to look up sound by sample without specifying a file name.
weapons/ric4.wav is a stereo sample
Tried to look up sound by sample without specifying a file name.
Tried to look up sound by sample without specifying a file name.
Tried to look up sound by sample without specifying a file name.
weapons/ric3.wav is a stereo sample
Tried to look up sound by sample without specifying a file name.
Tried to look up sound by sample without specifying a file name.
weapons/ric5.wav is a stereo sample
Tried to look up sound by sample without specifying a file name.
Tried to look up sound by sample without specifying a file name.
weapons/ric1.wav is a stereo sample

also need to explain where user have to put files proper location.

Re: some issues by Four-NinesFour-Nines, 18 May 2024 07:23

@Four-Nines I changed the CFG files like you said, and i cannot find w00tguys v.9 custom_weapon. i still cannot get it to work on my laptop. please help

Re: some issues by VarhansenVarhansen, 18 May 2024 03:31

That doesn't sound right, I played this recently and had no issues with disappearing keys.

Door keys no longer spawn. Simply can't proceed the maps.

Door Keys Broken in SC 5.25 by beep123beep123, 16 May 2024 20:39

I've complete the map twice, the combat experience is awesome, especially the battle of climbing on the cliffs impressed me a lot.

And I accidentally found a misspelling (or was it intentional) when I local playing with debug enable, it doesn't block the gameplay,:
in opbt_4, a suqademaker named e2m1squads2, the childname should be monster_gargantua instead of monster_garg.

I saw your comment a bit late but I had already found exactly the same, the script author had fixed it already and I have updated the scripts and some sprite references. I've uploaded it so you should try v1c now :)

As for the missing file progressbar.spr, this is a resguy problem because it cannot read the script properly. Resguy reads this and thinks the sprite is missing:
const string SPRITE_HUD = "custom_weapons/cso/progressbar.spr"

but the reason is its not because of the next line:
g_Game.PrecacheGeneric( "sprites/" + SPRITE_HUD );

The progrssbar.spr is in the zip as well

I'll try v1b later, I've solved crash problem:
The crash localtion is in weapon_m134hero.as line 226 ~weapon_m134hero()
This function can be renamed as OnDestory() to avoid crash.
It's a dangerous opreation to call ~xxx() in AS, because during this time the weapon entity(self) may already removed. OnDestory() is a safer way instead.

hzqst(metamod-fallguy's author) released a fixed metamod version for metamod side problem:
https://github.com/hzqst/metamod-fallguys/releases/tag/v20240514a

New issue:
There is a missing sprite:
'sprites/custom_weapons/cso/progressbar.spr'

Re: yay!
VaelastraszVaelastrasz 14 May 2024 01:02
in discussion / Map Comments » Operation Black Thunder

Let's do play this with 32 playerss !!

Opposing force mods are not many but you can find some good mods for sven coop :>

Re: yay! by VaelastraszVaelastrasz, 14 May 2024 01:02

Try it with v1b now. In the meantime I'll talk to the script author to see if there's any problems. If all fails I'll upload a v1c without that scripted weapon. :(

You can also safely remove that gun from the script since its only dropped once as an easter egg

SV BOYSV BOY 13 May 2024 12:48
in discussion / Map Comments » Operation Black Thunder

that 4th screenshot goes crazy


764891936677953567.gif?size=20&quality=lossless
by SV BOYSV BOY, 13 May 2024 12:48

Seems that the crash happens in this weapon: weapon_m134hero.as
Others seems OK

yay!
Four-NinesFour-Nines 13 May 2024 03:37
in discussion / Map Comments » Operation Black Thunder

one of my favorite mods for HL is finally in SC! been waiting so many years for someone to do this. good job!
I was very happy to test it btw

yay! by Four-NinesFour-Nines, 13 May 2024 03:37
Re: bad
GarompaGarompa 12 May 2024 22:12
in discussion / Map Comments » Operation Black Thunder

Can you specify the bugs so I can fix them?

Re: bad by GarompaGarompa, 12 May 2024 22:12
bad
hisoka97hisoka97 12 May 2024 21:38
in discussion / Map Comments » Operation Black Thunder

Pure garbage. Many bugs. Avoid.

bad by hisoka97hisoka97, 12 May 2024 21:38

I've been told the fallguys plugin was removed from some servers since it causes many maps to crash.
But if you want you can also try removing the scripts from opbt.as one by one to see if that solves your problem.

The problem is happening in opbt_1-opbt_19. 2 bouns maps don't have this issue.

seems that if my server loaded metamod to play this map series, the server will always crash during changelevel without any notice.
I tried to use VS debugger, but it shows backtrace stack is in server.dll. So I don't know where and why it crashes.
Then I tried clearing all server side plugins in default_map_settings but still crash.
To avoid changelevel crash, I must unload map's plugin, or unload metamod and all server side plugins. (Looks like map's plugin with server plugins caused series resonance)
That's strange.

marshfreakinghoppersmarshfreakinghoppers 11 May 2024 16:29
in discussion / Map Comments » Ascii Art

this is a very good map about killing violent rapers named morimakis in the uboa city.


negga with a rocket launcher

by marshfreakinghoppersmarshfreakinghoppers, 11 May 2024 16:29

I really love this walkthrough map <3 !

• has Many monster battles.
• has Monster ambusing a lot.
• Bodyguards will make you going hell.

I want to ask one thing..
In mission object, it said dont kill civilian. But i cant guess which are civilans ?

https://youtu.be/vBRkajic4e8

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