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7 Hours War Ep2
Author | redmyclan |
Date of release | Final - February 6, 2025 |
.bsp filename | 7hourswar_ep2.bsp |
Description
The second map in 7 hours war series and probably the last map.
The map has more improves from previous one like more cover, more enemy types , more details , more checkpoints ,etc.
Some of new enemies may have improved abilities.
You can still find ammo around nook.
And like previous episode you should beware enemies which will respawn behind your path.
I really wish to expand more the map but my time is limited, you may find boss time frequently after you defeat one.
You can play alone but it will torture you even without survival mode.
(more images will be added later)
Additional info
- There are original option and community edition option to download(commu has custom hl2 gun)
- This map supported survival mode
- Supported Sven-Coop 5.25 or above
- To finish this map , just kill the final boss
- There is secret location where you will get unusual weapons and items.
Additional credits
Prefabs by :
-SV BOY
-Rimrook
-Victor-933
Models credit :
-heaven
-Tayklor
-FaSale
Musics credit :
-Vandoorea
-Aaron F. Bianchi Jupiter
Half-Life 2 Weapons Entity Credits :
- Outerbeast: Project leader, programming
- Garompa: Graphics (models, textures, icons, visual fx), testing, feedback
- KernCore, H2: Support
- DNIO071: Poster
- SV BOY: Testing
Half-Life 2 Weapons Entity Special thanks:
- aperture_aerospace: OICW model, OICW textures
- Shadow_RUN, Juniez, LambdaFox: MP7
- TheManClaw: Revolver HD textures
- AsIsAy: AR2 w_ and p_ models
- Pip Cryt: AR2's energy grenade model remake and textures
- Starfreak22: AR2 viewmodel and ammo
- SiNiSteR: Alyx Gun animations
- Juniez, Shadow_RUN, MTB, MidnightDragons: USP Pistol
- Nekromancer: Stun Baton weapon for Sven Co-op
- Kalimando: Pulse Cannon gun model and texture
- Nexon: Pulse Cannon's handle model and animations
- Albedo: Shotgun HD retexture
- alexd_stark: Crossbow HD retexture
- kalo22: Porting HL2's shotgun, revolver, crossbow, grenade, rpg, slam, gravgun, gauss, muzzleflash effects
- Garompa: Porting models and textures from HL2 and HL2 beta, reanimating, rigging, uv mapping fixes, hud sprites, events, effects and sounds
- D.N.I.O. 071, KernCore: Scope base model and animations from INS2 weapon pack for Sven, Remappable Sven Coop default hands
- D.G.F., R4to0: Scope base model and animations from INS2 weapon pack for Sven
- Norman The Loli Pirate: Scope base model and animations from INS2 weapon pack for Sven, default Sven Co-op hands
- Caldwell, Zeropulse: default Sven Co-op hands
[more credit will add later]
Changelog
Tags
Rate this map
3.2 / 5 (6 votes)
Reviews
Comments & discussion
Rules:
- Feedback should be constructive.
- For discussion not related to this map, post in the forum.
- If you need help installing maps, please read the installation guide.
Well done with bringing half life 2 to the sven co-op community, combine slashers were a fun addition. Great map, was a good play.
Ravenholm and Nova Prospekt, which I made, were not liked that much, but my score is still 5/5.
impressive improvement over the month, the only nitpick and its not even map related is that the crossbow projectile is waaaay too slow
The point_checkpoint entities aren't spawning after the backup votes