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7 Hours War Killing Combines
| Author | redmyclan |
| Date of release | Final 2.0.0 - October 29, 2025 |
| .bsp filename | 7hw_killing_combines.bsp |
Description
Warning : Low frame rate for low PC spec.
Combines are invading our earth and you and your team are one of soldiers who to stop them.
It's based wave gameplay.
Kill enemies and earn money to buy better weapons(Buy only in breaktime).
Total wave is 8 and the last wave is final boss.
To revive all dead players, finish the wave and all will be revived.
Find ammo, health kit, armor around of map in serious situation.
The final boss will be random chosen from 1 of 5.
Damage reduction and enemies health are lower when you play solo.
Amount of players can raise enemies damage, health , total enemy on wave.
There is 2 version for downloading between normal and no buying
(No buying for servers that already have buying plugin)
Known Issues
1.If you get stuck on wave, try to find manhacks or xen controllers, They would float upon sky or ceiling,
or some enemies still behind of barricade somewhere.
2.There is buying issue where you can't buy grenade type to max ammo, try to drop current grenade and buy it again.
3.Damage reduction when you play solo won't work with enemies with melee damage type.
4.Push areas somehow do with any projectiles or grenades and can't fix it, you need weapons with direct bullet only for shooting
Additional credits
Prefabs by :
-SV BOY
-Rimrook
-Victor-933
Combine models credit :
-heaven
-Tayklor
-FaSale
-half-life alyx
Musics credit :
-half-life 2
Changelog
Tags
Rate this map
3 / 5 (5 votes)
Reviews
Comments & discussion
Rules:
- Feedback should be constructive.
- For discussion not related to this map, post in the forum.
- If you need help installing maps, please read the installation guide.







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I really enjoyed the map. It's well made, and I think it has the potential to be even better with a few improvements.
I was going to mention the respawn bug behind the barricade, but I noticed it's already a known issue. I spent quite a while looking for the last enemy because I thought the map had broken.
I also think the enemy waves could be a bit larger, perhaps with more enemies or higher HP. It also seemed like the difficulty doesn't change based on the number of players. I think following a *Left Life* map-style approach would work well: more players → more enemies.
Another improvement I'd like to suggest is making the map a bit more interactive. It would be fun to climb onto some buildings, get on top of cars, and explore the environment…
Easy to play map until boss fight since I played alone.
I wondered why other servers haven't had this yet?
I like various combine enemies and want to try what like for more players.
Hi, the Egoneros and Tucumanos servers have the map. The problem with this map and others that add new content is that they often conflict with the weapon plugins the servers use.
anti climactic boss when youre armed to teeth and know how to counter robogrunt's weaknesses, ala energy weapons like displacer or egon
one of the combines was stuck inside a trigger_push so we had to xbow jump + grapple just to hit him and we were clearly outside the map