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Aerodock 1
Author | tsy_4 |
Date of release | Final - May 22, 2005 |
.bsp filename | aerodock1 |
Description
-Gravity is controlled inside the facillity.
-The enemy has a secondary base set up on a nearby planet.
-You may encounter xen forces on your mission.
-Bring the hostage back to the insertion point where we will have a space craft waiting for your pick up.
-If you reach a ledge in the map which you've tried to boost up but you're being blocked, it meamns you're not meant to go there yet. I'm sorry but i didn't want people shortcutting the map.
Additional info
Year 2119, deep space research center starts doing experiments in hopes to make the "Xen" creatures friendly. Word comes to them that the blackhole research faciliity already succeeded in making "Xen" Creatures friendly.
April 19 2119:
4 Blackhole Research scientests are taken hostage by The Deep Space Company. The hostages will be freed in exchange for the "Friendly Xen" research.
April 20 2119:
Negotiations over the hostages begin between the two facilities.
April 21 2119:
Negotiations fail and 2 Black Hole "Higher Ups" are murdered by Deep space soldiers.
April 22 2119:
Black hole operatives (Alpha Squad) are sent in and fail.
April 23 2119:
A second team of Black Hole operatives (Bravo Squad) are sent in, once again they fail.
April 24 2119:
Xen creatures begin attacking the Deep Space Research center perhaps in an attempt to free the Xen creatures being experimented on.
A third team of Black Hole operatives (You) are sent in to rescue the hostages…
Additional credits
map by tsy_4: moc.liamtoh|4ehtyst#moc.liamtoh|4ehtyst
Changelog
N/A
Tags
Rate this map
2.5 / 5 (6 votes)
Reviews
Comments & discussion
Rules:
- Feedback should be constructive.
- For discussion not related to this map, post in the forum.
- If you need help installing maps, please read the installation guide.
It's a perfectly playable SpaceViking style back-and-forth map, in that you must go find key one, come back, go find key two, come back etc. with a variety of spawning-in-your-face type battles, however on finding all three keys and entering the orange teleport, it's a case of "map aerodock2 not found" and so game over.
So whilst map one is not bad at all, just as you get going then it's cut cruelly short.
2005.. if map two didn't appear in the last twelve years, it's pretty unlikely to do so now. However, it's ripe for someone to add on a new map two…
NB - on finding the keys, you must go back to the basement "cafeteria", go into the three little sequential alcoves and shoot the control panel inside each one, to "deactivate the force-fields" for each coloured key. It's not obvious that you have to destroy those panels.
Also you need the grapple at one point. In the room where the tiny little elevator is broken (smashed sparking up/down button) the brown crate in the middle of the raised ledge has the green alien grapple texture on the very topmost edge. To return the way you came, you have to push the silver crate into the middle of the tunnel so that you can climb on it and reach the ladder in the vertical shaft.
In the outdoor Xen area, use the grapple to get 1) the RPG, which is just below the grapple anchor on the wall, and 2) onto the top of the building you arrived inside, to get health, armour and ARgrenades which will sort out the big garg.