Antares 2
000antares.jpg

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Antares 2

Author Larry, JPolito
Date of release Final - October 7, 2012
.bsp filename antares2

Description

Antares 2 Alien Invasion & Defense

Your marine squad has been sent to investigate the Antares Manufacturing Station and Colony. Communication failed some weeks ago.

Once landed, find a way to the base command center. We have no clue what you will find there.

Inside the base you have to re-establish the power generator and keep it running, until you have sent your broadcast.

Objectives :

  • Move to the command center.
  • Re-engage the power generator of the base.
  • Keep power running to send the emergency broadcast.
  • Keep the "Communications Hub" alive.

Additional info

FAQ:

  • This map is a walkthrough/defense map with random elements.
  • There are random paths, random weapons, and random waves of enemies.
  • Weapons can be upgraded by spending "PowerCrates" in the generator room.
  • The Pipe Wrench weapon allows you to repair turrets, doors, and the "Communication Hub" (required to complete the map).

Map Trivia:

  • 27 trigger_randoms (for paths, monsters, weapons)
  • 106 enemy squadmakers
  • highest r_speed: about 1650 wpoly in the worst place.

Development Trivia:

  • This was originally intended to be released in 2012, but Larry disappeared.
  • The map was subsequently re-worked by JPolito to have custom textures, a plot, voice acting, and an ending.
  • It was released in January 2025, over 12 years since the last changes were made.

Additional credits

  • Larry - Level design and entity setup
  • JPolito - Voice acting, textures, plot, polishing
  • Garompa - Repack and release

Changelog

Tags

2012 2025 community-fixed defense difficulty:medium horde losable size:medium space walkthrough

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4.2 / 5 (5 votes)

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