Apprehension
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Apprehension
Author | HeAdCrAb KILLA |
Date of release | Final - November 25, 2005 v1 - November 20, 2005 |
.bsp filename | sc_apprehension |
Description
You and a squad of the toughest mercenaries have been sent to a remote area near the Black Mesa complex. A team of scientists has been captured by an elite terrorist group. Your mission is to rescue the team and to not let any of them perish. Use your squad and your weapons wisely. This isn't your average rescue mission. Move out!
Additional info
- Ideal for 1-6 players.
- Uses some custom models and textures.
- Apprehension is HeAdCrAb KILLA's first and only BOMS map.
Additional credits
Models from the map Activist.
Changelog
Original:
Tags
Rate this map
3.8 / 5 (5 votes)
Reviews
Comments & discussion
Rules:
- Feedback should be constructive.
- For discussion not related to this map, post in the forum.
- If you need help installing maps, please read the installation guide.
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page revision: 33, last edited: 16 Aug 2020 12:07
The scientists will drop down the cargo and he cant escape the room , map stuck.
Although you take out all of scientist to the important button , scientist still doesn't act and the door won't open , map stuck.
BAD MAP
can confirm the map is broken. So sad, I remember it was good. Now unplayable, as kalo explains, scientists may 90% sure get stuck when falling from an edge (and of course npcs cant climb up to the teleport)
This could be fixed easily by author but when things are as old as half life 1, there is not much chance of seeing that.
Fixed the scientist with a monsterclip. Tests went fine and the bastard doesn't fall and trap himself any longer. The map can now be played again fully :)
What a great map :) Looks fantastic, sweet game play… it's quite a challenge keeping all 3 scientists alive but happens very nicely with a tightly co-operating team.
Love this map along with a selection of others by the same author. 5 stars tbh.
Thanks,
Adam Reece.