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Arcad 2
| Author | StreamFox |
| Date of release | VERSION 1 - Dec 23, 2010 |
| .bsp filename | arcad_2v1 |
Description
Arcad 2 is a team puzzle oriented map. Solve puzzles to move forward.
Mission is to destroy an infected spacestation.
Plot
Research scientists from SX-3 reported, that nearby SX-6
spacestation infected by unknow alien organisation.
Scientists decetced the burried SX-7 underground facitily on nearby planet.
Inside the facitily there's a working experimental lasercannon which should
have enough power to blow up the infected spacestation.
They sent a special Co-op team to activate the laser cannon, and destroy
the infected spacestation.
Additional info
Not a straight sequel of Arcad.
3 players are required to start and complete the map!
Hint:
Most of the computer keyboard are usable.
In most cases you have to push 2 keyboards at the same time to hack computers.
Few computers needs other method to hack them. Like press and hold down keyboard, or pressing
keyboards rapidly. Porgress bars will shown up during the hacking.
Known issues:
Some texture rendered brushes randomly become opaque, mostly glass doors.
This isn't affect gameplay, just kinda annyoing.
Intro sequence might be bugged during game, like the tunnel get overlapped and getting have gaps.
Additional credits
Tested at Oxy HQ (216.99.193.62:27018)
Betatest:
CryoKeen
LemonSoda
Moaby
RNG
Sence
RNG
-Small and big laser cannons.
-Arcad2.wav
-Arcad2b.ogg
-r_concussion.wav
Gluem
-sventro.mp3 (Original Sven Co-op 3.0 menu theme)
Myp3uk (http://www.fpsbanana.com/textures/2897)
-Skybox
Changelog
N/A
Tags
Rate this map
3.8 / 5 (6 votes)
Reviews
Comments & discussion
Rules:
- Feedback should be constructive.
- For discussion not related to this map, post in the forum.
- If you need help installing maps, please read the installation guide.













Even though the mapper himself (according to his/her bio) doesn’t seem to like this map, I still think it’s a good one. It has interesting ideas, but the way they are executed makes me a bit uncomfortable. I’d like to share some constructive criticism:
- The intro is unnecessarily long
- I understand it’s a co-op game, but requiring at least 3 players feels excessive
- The computers are slow and their feedback is not very clear
- The map is very gray and not very intuitive; even experienced players struggle to understand what to do
- Friendly fire from the laser weapon, on servers with “funny” players, is an invitation to chaos
That said, despite everything, I still think it’s a good map, with solid puzzles and good overall quality, especially since I didn’t encounter any bugs.