Arena Hyperion Preserve
Videos
- edit
- /
- history
- /
- upload files
Arena Hyperion Preserve
Author | Dr.Abc |
Date of release | Final - April 4, 2018 |
.bsp filename | Arena_Wildlife_Annex |
Description
A map made within 7 days.
I just copy and edit the scripts of They Hunger because idk how to make them by myself. :(
No more description , just kill and no mercy.
Additional info
You can press "e" in front of the glowing net walls if u wanna get the additional weapons.
Because of some unknown reasons, the signs of "use it" which is in front of the glowing net walls can not show up correctly,and idk how to fix it :(
I prepare a skl file for any server hoster want to change the difficulty :D
By the way, this map includes a player model "MrTorgue".
Additional credits
Gearbox for the textures and models ;)
Greentea, merca_AA, Len for the testing.
Changelog
-Something this something that -1/5/2018 13:33
Tags
Rate this map
3.2 / 5 (10 votes)
Reviews
Comments & discussion
Rules:
- Feedback should be constructive.
- For discussion not related to this map, post in the forum.
- If you need help installing maps, please read the installation guide.
There are over 1578 maps for Sven Co-op! Here are a few:
page revision: 20, last edited: 18 Jan 2024 16:47
This needs to include jp_security.wad since it was removed from the base game.
What smashing textures,and lovely models! Loved the 3D scanner ammo-bench-maker thingies! Never saw the fabled "glowing net walls" - maybe that was just the MkI release? I played the MkII version - the lucky-dip machine was amusing, 50/50 chance of a weapon or a big explosion! hmm..
Lovely construction, really nice to see newly created content especially when it looks as good as this!
Sadly I had to abandon at wave #4 due to crippling CPU rendering issues, but it feels like it would be great fun for up to 6 ppl - more than that and you'd be tripping over each other.
Alien controllers seem to be way OP, maybe i was just unlucky.. several times.. :/
Very nice looking map, thanks for sharing!
With these models and materials >w<
hope you can make more better maps!
In round 4, there is a door nearby the area of the headcrabs from round1. behind it are some monsters, alien grunts, some babygarg, vortigaunts, but this does not open, breaks or something and the monster are stuck there so you cant kill them and cant finish the round. Also models/Hyperion/Hyperion_rail.mdl is missing in the .res file. I think the kingpin have too strong attacks it almost instakill anyone entering the arena.
Still, nice map and custom weapons!
Edit: the vortigaunt and the alien grunt are blocking the doors you need move them a little backwards.
PD: almost forgot, a melee weapon and some more starting ammo would be nice.
Fixed.I set a timer to kill the blocked door and set a new teleport with some more dispersed teleport destination.u guys could get in teleport door at once in case of being killed by kinping at once.
A newer version will be uploaded soon.
Thanks for ur suggestions.
But i don‘t think a melee weapon is necessary.u can get a rifle with 200 ammo when u finished round 1 and u can get any weapon from the random machine freely.So, I just add some 357 ammo for starting.
It looks pretty cool with the borderlands textures but I did find the crosshair hard to see at times in the grass. I really didn't get a chance to get past the 2nd round since I was playing solo.
But I would imagine it would better suited to multiple players.