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Big Cave 2
| Author | amckern |
| Date of release | Beta 3 - October 3, 2019 Beta 2 - November 6, 2018 Beta 1 - October 31, 2018 |
| .bsp filename | bigcave2_b3 |
Description
I have wanted to build a level set into a hillside or cave for many years, ever since seeing what the Terrain Tools in Source can do. However, I was never able to create anything I liked in Source, and later rediscovered the original bigcave2 map on my hard drive while going through some old Counter-Strike levels I made in the late 1990s.
This is a beta, and some elements are not yet finished (for example, the first outdoor spawn). Your objective is to find an alternative route to the “Black Mesa Transport Hub”.
I am very happy with the core of this map, but depending on how it plays, adjustments may be made. Elements may be added or removed to better suit gameplay on both stock servers and those running mods such as XP/RPG Mod.
Additional info
Additional credits
N/A
Changelog
Tags
Rate this map
4.3 / 5 (6 votes)
Reviews
Comments & discussion
Rules:
- Feedback should be constructive.
- For discussion not related to this map, post in the forum.
- If you need help installing maps, please read the installation guide.

















Nice map, it’s really great and rare to see this sort of vertical architecture in GoldSource maps.
The gameplay was fairly basic though, and invisible CLIP walls were too numerous. There shouldn’t be any really, it’s just infuriating to be stopped without any good reason.
please rename filenames
svencoop/sound/amckern/
cavern_alien_ambience.wav (Ultra Monster) (Opposing Forts) (Keen Halloween)
Cavern_alien_ambience.WAV (Big Cave 2)
largefanrev_2.wav (Ultra Monster Opposing Forts)
largefanRev_2.WAV (Big Cave 2 )
Missing file "sound/amckern/pumper.mp3" referenced in:
bigcave2_b1.bsp —> "under_pass_xen" (func_train)
no good add all files in folder bigcave2_b1
The file name in CAPS, or the file name not in caps is wrong?
le fichier est dans d'autre maps et en minuscule
the file is in other maps and in lower case
The file names in caps are wrong. They should be all lowercase.
The issue is that other maps also use those sounds, but lowercased them. If both maps are installed on a Linux server then someone's .res file will break.
Come on, i've been waiting every day since April 2002 for this release, i can't wait anymore !
hey - about a year has passed. is this project still in the works, or has it been abandoned?
cold_blodded3d - thanks for the question - i picked this up yesterday and have started to work on it more - check out the svencoop discord chat for in progress screenshots.
Yep