Bluecell Puzzle
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Bluecell Puzzle
Author | Keen |
Date of release | Beta 28 - December 20, 2007 |
.bsp filename | bluecell_puzzle28 |
Description
A small, hard map, with puzzles and lots of opportunities to use the barnacle grapple.
Additional info
- Skill is set to 3, so its best to play this with others.
- The map is not yet finished and ends when you pass all the smashers and open the fork-like grates.
Additional credits
Shinkichi (edit)
Changelog
Shinkichi's edit:
February 7, 2016
- Fixed spawnpoint not working
- Made it so that it ends after entering the last portal (because there is no entity brush, it is cheated with item)
Original:
February 8, 2016
- Added a ripent .bsp with spawn points and a proper game_end. This is only the .bsp, you need to download the original .zip too and just replace the .bsp with the fixed version.
Tags
Rate this map
2.2 / 5 (13 votes)
Reviews
Comments & discussion
Rules:
- Feedback should be constructive.
- For discussion not related to this map, post in the forum.
- If you need help installing maps, please read the installation guide.
There are over 1593 maps for Sven Co-op! Here are a few:
page revision: 74, last edited: 25 May 2024 22:55
I've added a ripent .bsp with spawn points and a proper game_end. This is only the .bsp, you need to download the original .zip too and just replace the .bsp with the fixed version.
Thanks Nico. Just played this map, breifly, on the Argentina server and none of us could spawn!
Wow, you guys actually removed legacy support for maps that only have a info_player_deathmatch?
After 6 Years that this map got released here
i wanted to play this map today for the first time but it looks like there is something broken it crashs my game everytime i load this map on my own server it even crashed the multiplay.co.uk server when i changed to that map via rtv -.-
if not high, PLAY THIS WHEN DRUNK
Don't play this while high :o
Thanks,
Adam Reece.
A very intresting Puzzle map diffrent from most (layout and texture usage). The puzzles are original & simple, that most players can work them out in a few trys.
Would be nice to see it finished.