Breakout Extended
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Breakout Extended
Author | Chris Silcock |
Date of release | v1 - June 19, 2004 |
.bsp filename | breakout_extended |
Description
This is an extended (and refined) version of my map Breakout.
Additional info
Hints/tips: Look for the keyboards if you are stuck, also look for anything
that may be breakable for some secrets. ;)
Breakout was first released May 25, 2003.
Additional credits
N/A
Changelog
N/A
Tags
Rate this map
3 / 5 (3 votes)
Reviews
Comments & discussion
Rules:
- Feedback should be constructive.
- For discussion not related to this map, post in the forum.
- If you need help installing maps, please read the installation guide.
There are over 1580 maps for Sven Co-op! Here are a few:
page revision: 25, last edited: 19 Mar 2023 16:35
Elevator gets stuck.
If one of the slaves from the hallway above enters it halfway only, or if the "surprise" slave spawn in the descending elevator fails (i.e. the slave tries to get out of the moving elevator and jams it) then yes, that happens. Sometimes you can frag it with the grenades in the secret cupboard in the first hallway from spawn room.
Ideally add a monsterclip, but just adjusting the slave spawns works well enough.
Fortunately it didn't happen to me and I got all the way though the map.
It is a pretty fun map but is a bit of a hard slog if you play solo.
I remeber this map. It is not from the best ones, everything is average the game play, the architecture. But I like it.