Caget
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Caget
Author | Cayle George, Trempler |
Date of release | Final - 2003 |
.bsp filename | sc_caget |
Description
Escape out of the prison alive.
Additional info
A remaster\remake of this map is available as a seperate mod: C.A.G.E.D.
Or the Sven Co-op port: C.A.G.E.D.
Additional credits
N/A
Changelog
N/A
Tags
Rate this map
3.6 / 5 (9 votes)
Reviews
Comments & discussion
Rules:
- Feedback should be constructive.
- For discussion not related to this map, post in the forum.
- If you need help installing maps, please read the installation guide.
There are over 1583 maps for Sven Co-op! Here are a few:
page revision: 31, last edited: 04 Jan 2023 19:27
There's a ladder in tubes room, it's too far away, people keep dying in here.
Please lengthen the ladder.
"Tubes room"?
You need the longjump module for several of the early-stages ladders, you have to longjump onto them.
Otherwise you'll have to be more specific.
I don't even know I start with longjump :( , until you tell me.
You should have "item_longjump" at the map's start.. press W + ctrl + space to use it.
if youre not, then you've probably misplaced cfg file or have an existing one in your "svencoop_addon\maps" directory
The cfg is fine, but the major problem is….
There's no information telling me I have longjump already.
And I commonly not check the longjump state in many maps.
It's kind of awareness problem : you automatically obtain something but you never aware of it. Then you will not use it.
I hope devs will make Longjump icon stay in active form, not just fade away in seconds.
It would be more sensible for the mapper to have also placed the LJM somewhere at the start of the map, so that you knew you had it. I only found I had it by chance.
the original cageD is very different, and there's not aliens