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Camp
Author | Jose Fung |
Date of release | v1 - December 25, 2007 |
.bsp filename | camp |
Description
A mission in a Secret Military Laboratory to stop their experiment.
Additional info
N/A
Additional credits
WaRgAsMo
Community edit:
- Wayne
- Garompa
- BuzzyBot
- Reuniclus-579
Changelog
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2.3 / 5 (3 votes)
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- Feedback should be constructive.
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page revision: 80, last edited: 10 Dec 2024 02:10
Are you the original author? There are lots of files, and now its v2-2, I also have v2 and the old camp.bsp too.
It's ok if its a ripent community fix, but I see big changes in lighting and such, and with the name change i'm just wondering if its a new version from the author or just a fix.
No, the original author is "Jose Fung" (I don't know him and surely with the years that have passed he must have forgotten that he did this lmao) and I have only made some changes and new additions on this map.
Don't worry, this map was on a big list of maps that I was fixing, I have merged the changes with mine and Wayne's so expect a super community fixed effort ripent soon.
By the way Reuniclus and BuzzyBot, you have to know that when using bspguy, if you create a new brush model the map's CRC changes, creating version mismatches, because it adds one extra model number. Also, the latest newbspguy version is currently broken, and everytime you copy a brush it instead creates a new one, again breaking the CRC.
I see you add new brushes in each version. This means that your latest camp_v2 mismatches the old camp_v2, and camp_v2-2, and camp.bsp as well.
Just mentioning in case you want to edit with bspguy.
Safe way if you are not too sure, is to edit it all, then just import the latest .ent into the original map. But of course, if there are new brush models in there, the original map will crash because in there they don't exist, so make sure you are using copies of the same models, and not new ones.