Crossed Paths
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Crossed Paths
Maps by | Neophus, Loulimi |
Date of release | September 7, 2022 |
.bsp filename | crossedpaths1, crossedpaths2, crossedpaths3 |
Map details
Crossed Paths 1Author | Neophus |
Date of release | v1 - December 10 , 2018 |
Last update | v1.1 - September 5, 2022 |
Crossed Paths 2
Author | Loulimi |
Date of release | v1 - September 7, 2022 |
Crossed Paths 3
Author | Loulimi |
Date of release | v1 - September 7, 2022 |
Server owners, if you don’t have fastdl, don’t forget to adjust your sv_filetransfermaxsize setting so that the map can be downloaded from your server!
Description
A major update is planned soon!
"They have a situation down there that they can’t handle by themselves. You’ll be briefed once arrived, but attackers apparently stole something from them. Something very valuable."
Neophus and Loulimi are proud to present Crossed Paths. This collaboration puts you into the shoes of defence contractors tasked with recovering a crystal from unknown attackers.
Credits
Textures:
- Loulimi
- Neophus
- Paranoia
- Poke 646
- Poke 646 Vendetta
- Textures.com
Additional textures from:
- deathmission.wad
- Garyosavan
- Gearbox Software
- jp_security.wad
- nw.wad
- submerged.wad
- Valve Software
- Half-life HD textures - HL Source Enhanced Team
Models:
- Loulimi
- Neophus
- Pyroxyde
Additional models:
- ginsmodels
- revil
- sp_portal / DGF
Music:
- Marino Matthews
- Opposing-Force
Special thanks
Big thanks to H², Pyroxyde, Sparks, and Windawz for their (extended) support!
Tags
Rate this map
4.2 / 5 (15 votes)
Reviews
Comments & discussion
Rules:
- Feedback should be constructive.
- For discussion not related to this map, post in the forum.
- If you need help installing maps, please read the installation guide.
There are over 1583 maps for Sven Co-op! Here are a few:
page revision: 79, last edited: 19 Nov 2023 17:11
was there any reason for shortened links? ive reverted it back since you can't see what youre downloading when hovering over the file, among other things
One of the best SC campaign so far ! Loulimi did an incredible work on the map 2 and 3 (I made the first one :)) Excellent campaign to play and play again ! High level design quality, fun and varied !
I enjoyed this series! The combat was really fun. I had one small problem where 2nd map told us we hadn't defeated all the body guards but we had (we even got the message that said we had). We just switched the map anyway though no problem. I recommend this map for any group size
But you didn’t have to switch the map manually though, did you? This message can indeed appear because it takes some time between the last body guard’s death and the "unlocking" of the map change, maybe around 10s or so. In that period of time the map will still give you the message that all body guards must be killed. To avoid this I added a script that, when triggered, calls the map change if it finds no body guards left. A redundant system of some sort, if either breaks the map change will still work. This might be why you got the message but were still able to switch to the next map.
Thanks a lot for taking the time to write a review! And glad you enjoyed the series! :)
is there a reason why is there 4 different uploads instead of just 1?
yes, I don't think its necessary to have each map as a separate download since this is a connected series and the download size is just 60mb so its fine. If the author is fine with it I'd say merge the pages together into this one
Btw, quality maps 10/10!
We wanted to have the page pack and then individual pages for each author but we will maybe change this finally. Thanks for your comment
Yeah, that's fine with us. We thought having them separate fit them more as they were made mostly independently, but I can see how that can get confusing.
We don't seem to be able to delete them though, I'm guessing one of you has this privilege?
looks like they were merged\deleted, also added image header on top