Danger Zone
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Danger Zone
Author | Element21302 |
Date of release | February 28, 2016 |
.bsp filename | DangerZone |
Description
A classic Half Life-like story.
Additional info
This is still a work in progress. First map I've made. Please leave feedback if you have time. Tell me how and where it sucks the most, not just that it sucks.
Additional credits
Thanks to hackdotcom
Changelog
Tags
Rate this map
2 / 5 (1 votes)
Reviews
Comments & discussion
Rules:
- Feedback should be constructive.
- For discussion not related to this map, post in the forum.
- If you need help installing maps, please read the installation guide.
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page revision: 22, last edited: 02 Dec 2024 07:52
But there is same floor and wall texture everywhere and a lot of prefabs, very small amount of original work. This makes your map a little bit boring, but it's your first map, and it's look pretty good after all, it's playable as well. Keep on creating maps and you'd get better and better, play other maps and see how they are created, how they look nice and keeps you playing them. Try to make something original just like this forklift you add on your map. Players like multi-leveled maps with stairs and elevators, rooms that looks like they have purpose, not only shelves and crates everywhere. Try to make your map more unique, learn how to make some cool events, cutscenes, make you map live, add sounds, different lightning e.t.c. Once again, your map is pretty good, my first map wasn't that good, and a lot of other mappers makes horrible first maps that I even don't want to to download. I hope you won't take it negatively, I really looking forward how your mapping skills could improve. Good luck!
Thanks a lot for the positive feedback. Yeah, textures are very bland right now. Basically I wanted to get it all working and then go back and fix the textures and little details. I plan on adding much more detail and more stuff to fill in empty space/ make rooms look like they have purpose. And yeah, I noticed I did most of it at the same height. So I have made some changes. Thanks for the feedback!