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Defend Base 3
Author | Angel |
Date of release | V1 - 01/03/2023 |
.bsp filename | sc_defend_base3a_en |
Description
Events before the Black Mesa incident, we are in base 3, for some strange reason government military unexpectedly arrived and started shooting everyone who is in this base, Dr.Wires is the only survivor so our mission is to rescue him. With that we will obtain information about what happened.
Spoiler: At the beginning of the Black Mesa incident, the portal intercommunicates with base 3, so Sergeant Freed must inform the military of what happened and change his position, preventing the same thing as Black Mesa from happening.
Additional info
- Map is for exactly 2 players.
- This is the full version part 1 "a".
NOTE: Some models/sounds are modifications, I got them somewhere, I don't remember the exact location, but if I remember I'll add them in the credits.
NOTE 2: Survival mode is active, delete the following line to disable survival mode — map_script survival_generic — in sc_defend_base3a_en.cfg
Additional credits
- Dr-ninjablack
- Tomas [SC]
- Draco [SC]
- Littlemonster
- Selee s2´
- Mata
- Garompa (Translation English & Fix files structure)
- Vaelastrasz (Video)
Changelog
Original (english translation)
Original:
Tags
Rate this map
4 / 5 (8 votes)
Reviews
7 / 10 by Loulimi View »
Comments & discussion
Rules:
- Feedback should be constructive.
- For discussion not related to this map, post in the forum.
- If you need help installing maps, please read the installation guide.
The level design is poor and need more work to be at least correct for a "standard hl map".Many halls, same doors, empty rooms and some things that could have been worked more conscientiously (simple things like the windows that are too bright or too flat, the ladder taken is not transparent, rooms which are difficult to cross due to the small space put for players between 2 different objects etc etc…).
The repetitive spawn monster at the center of the map is boring, and the few outward and returns are too. We can notice the effort from the author to try to do something decent, but the visual aspect and the immersion is not enough and give a regular sensation. The best part for me is the final part that is a good idea and give something more challenged.
https://youtu.be/UQQcl0ZPv9c
When i play this map.. Dr. Wires nothing move and react
He just looks stuck himself.. please check his trigger ~!
Hi, I saw your bug in your youtube video :P but there are no triggers forcing the scientist to do anything. It is just a normal scientist. I couldn't reproduce the bug so probably it may be caused by a plugin or a bug (maybe the grenade medkit bug?). I will keep looking into this bug, maybe its an engine or server thing.
Hmm.. so.. you mean.. only me happen like that problem ?
Im only use simple grab and AFbase in my server..
I will check that Dr.Wires trigger again.
Thank you for reply !
It's a strange problem, but I'm going to check further on that problem, until then I update the credits (motd).
I thought this would be another wave-defence map given the name, but to my pleasant surprise it wasn't and was much better than I expected. With 4 players on survival mode it was balanced well difficulty wise, though with more players I expect it to be pretty easy. Would recommend to server ops to stick this on their map list :)