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Duke Nukem 3D remastered
Author | Dr. Varhansen |
Date of release | v1.2 - December 18, 2022 |
Date of remaster | Final - March 2, 2025 |
.bsp filename | dn3d_r_1 - dn3d_r_6 (6 maps) |
Description
● A collab remaster & updated version of Duke Nukem 3D for Sven Co-op by Dr. Varhansen.
● New Maps with massive changes: Custom Scripted Weapons, New Models, Sounds, & Monsters, + Fixed bugs and Performance, More Secrets, and a Duke Nukem NPC Ally.
● Merged Maps (less loading screens), Lobby Time before map start.
● You MUST download the Opposing Force textures listed here on this page if you are missing textures (Vanilla Sven Co-op does not contain the correct Opposing Force textures.)
10 Levels across 6 merged maps. 25+ Babes to rescue. Hundreds of ALIEN SCUM to eliminate.
● Custom scripted weapons (from Half-Nuked): Chaingun Ripper, RPG, Devastator, Freeze Ray, Duke's pistol, shotgun and the alien scum's Laser pistol (based on the first ever Duke Nukem game).
● Custom Monsters based on the Enemies of Duke Nukem 3D including Assualt Trooper, Pig Cops, Octabrain, FireFly Troopers, Battlelord, Enforcer, Protozoid, Sharks, Sentry Drones, Turrets, & Pig Cops Tanks & Air Bike.
● Collect keycards to open doors and Rescue Babes from the ALIEN SCUM!!! (rescuing women will make you respawn with more weapons).
● Original maps have been extended & contain new areas, new secrets, & new graphics.
Additional info
● DN3D Remaster will continue to be updated with Episode 1, 2, & 3 of Duke Nukem 3D planned for an ultimate release of 23 Levels by February 2026.
● As of May 2025, work is being done on finishing Episode 2 & starting Episode 3. There are 13 more maps to finish.
● We hope to finish this remaster by February 2026 in honor of Duke Nukem 3D 30th Anniversary.
Maps included (Current Version: v2c)
dn3d_r_1: Hollywood Holocaust
dn3d_r_2: Red Light District
dn3d_r_3: Death Row, Toxic Dump
dn3d_r_4: The Abyss, Spaceport
dn3d_r_5: Incubator, Warp Factor
dn3d_r_6: Fusion Station, Occupied Territory
Known bugs
● TEXTURES: Sven Co-op 5.26 came with a broken op4ctf.wad (a default texture file for the game) that is missing more than 100 textures. This is not an issue with these maps but the game itself. You can fix it by replacing the wad with the original Half-Life Opposing Force op4ctf.wad. A copy has been uploaded in the download as a patch to make things quick. It will be removed when the Sven developers fix the issue.
● HIGH DIFFICULTY on SINGLE PLAYER - Maps were designed for at least 2 players. There may be some parts of extreme difficulty if playing on Single Player. The levels are still beatable.
Credits
- Original maps by Dr. Varhansen / yallKnawmSayin, you can find them at Duke Nukem 3D - Episode 1 - L.A. Meltdown
- Music by Chris Bulman, M. Norvak, B. Prince, 331erock
- Eduke32, RedNukem, ALIEN ARMAGEDDON DN3D mod, & Raze (many Duke Nukem 3D sound remasters)
- openmaw (Duke Nukem Cataclysm HL mod)
- Z00L (Half-Nuked HL mod)
Additional credits:
- End of days (tripmine model)
- Gaftherman, Garompa (Half-Nuked weapon scripts)
- Adambean, Giegue, Garompa (Laser pistol and shotgun scripts)
- w00tguy, Varhansen (Freezeray weapon custom)
- AleKK, Ambient.Impact, Millenia, Vunsunta, ImBrokeRU, toadie (Browning HP handgun model)
- AleKK (comanche model replacement for apache)
- TEXHAPb!!!, Nekronaium, Rafael De Jongh (grenade launcher model)
- marshfreakinghoppers and RUBBER SOUL for rigging the serious sam revolver with the MTB anims
- Penguin weapon script from Field Intensity
- RaptorSKA and Garompa (walkie item model)
- Anton (old god starfish headcrab model used for Protozoan Slimer)
- The303 (mustard golem)
- marshfreakinghoppers the animator that de-animates (deagle, shotgun and rpg reanimations, laser pistol fixes, and animation timings)
- Reuniclus579 (weapon custom fixes, crosshair fixes, other ripent fixes)
- Four-Nines (pig cop model head)
- Wadmooddeer (Duke nukem 3D HD skyboxes)
- generic (Duke nukem HD LA skybox fixes)
- Lordtopaz (alien team hgrunt)
- Outerbeast (night vision script. Replace weapon sprites scripts)
- Four-Nines for helping me with the weapon_freezethrower script and Nero & Aperture for the CSO weapon scripts used as a base
Many special thanks to beta testers!:
- Vaelastrasz
- Four-Nines
- Dman
- Reuniclus579
- SV BOY
- m550
- marshfreakinghoppers the animator that de-animates
- Fraggs
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Rules:
- Feedback should be constructive.
- For discussion not related to this map, post in the forum.
- If you need help installing maps, please read the installation guide.