Evilmansion
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Evilmansion
Author | GreenTea MiaoMiaoLe |
Date of release | October 31, 2017 (Fixed Version November 1, 2017) |
.bsp filename | evilmansion |
Description
This svencoop map made for halloween.╰(▔▽▔)╮
You looking for some candis on Halloween.
But it get you into a little trouble.
Main mission: Getin this horror mansion and collect 7 jars of candy.
Recommended for 2-4 players to playing this map.
also you can pass this map by alone >:D
here is a little game: hide and dodge ,don't let the zombies or ghost find you when lights down.
Players can pick up a lots of candypoints,they are hide in somewhere.
Additional info
Additional credits
N/A
Changelog
N/A
Tags
Rate this map
4.1 / 5 (18 votes)
Reviews
Comments & discussion
Rules:
- Feedback should be constructive.
- For discussion not related to this map, post in the forum.
- If you need help installing maps, please read the installation guide.
There are over 1580 maps for Sven Co-op! Here are a few:
page revision: 48, last edited: 18 Dec 2022 10:28
Amazing work, really! While it could definitely be improved, the author’s got undeniable talent. The gameplay is original, fun, sometimes intense. The story is nicely told in a variety of ways. Frustrating parts of trying to escape zombies are followed by really "calming" parts, which is great!
Platforming is sometimes done in a really frustrating way though. For instance the slightly curved couches annoyingly prevent jumping normally. If it were straight there wouldn’t be this problem. The last platforming part is really hard which discouraged the other player. I wasn’t discouraged, but it made me crazy. Still, a hard part is not necessarily bad!
I like this map with a good stress atmosphere and good combination between zombie gunfights and puzzles (I didn't understand the logic during the progress, but it makes it fun like this :D). However, the trap map and the jump session map is too painful. The main ideas are good, but could be a bit easier to not frustrate the player and get him leaving the game.
Love it
H.T Forever ♾️
Seems like some spawns aren't enabling/disabling at the correct times, causing players to spawn at areas already completed.
Very good one 👌
Resguy Log (3 missing files)
Missing file "sound/Evilmansion/fosas.wav" referenced in: evilmansion.bsp —> "hauntcoming_wav1" (ambient_generic)
Missing file "sound/Evilmansion/fosik.wav" referenced in: evilmansion.bsp —> "hauntcoming_wav2" (ambient_generic)
Missing file "sound/step.wav" referenced in: evilmansion.bsp —> "haunt_zombie_at" (squadmaker) —> models/evilmansion/monster/maskboy3.mdl
Not exactly what I was expecting, but still enjoyable. I liked the classical music (Hall of The Mountain King) and all the Zdislaw Beksinski artwork.
I love this map!
One of the most fun Halloween maps i ever played :3
Splendid Job!
I personally haven't encountered any sort of bugs or glitches.
Almost got stuck on a few occasions because I died and kept respawning right in front of zombies who would almost instantly kill me, but I eventually managed to get around them.
Otherwise, very fun map! I hope you make more of them :D
We've had a problem in the billard room, The "we found candy" cutscene came up twice and from then on everything wasn't working anymore, the triggers were in a bad condition after that. People would not spawn in the room where you have to hide but above and it would never finish etc. Maybe theres a problem with a trigger wait or something should have been a trigger_once. We were many players so this might have add to the problem.
Other than that and the bit confusing first part with the bones (maybe ripent and add sprites/adamr/arrow_gohere.spr or something) I give the map a solid 5/5.
0W0
Thanks for your feedback of the map's bug.
already uploaded fixed files.
Ha,I agreed with your proposal about add some glow.spr to the bones.
(I think you'd better not with more than 10 players to play this map)
because in this map that will so crowded.