IO
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IO
Author | RNG |
Date of release | V1: January 29th, 2017 |
.bsp filename | io_v1 |
Description
Somewhere in 22nd century an important laboratory in the moon Io has gone all messed up and stupid, and it's your job once again to "fix" things no matter the international or intergalactic impact it has.
Additional info
Complete remake, or reimagining of iron-io-shocksiege
- Recommended only for 1-4 players
- Can be played alone
- Important for Server operators: Disable XP mod, buymenu or any gameplay altering plugin for this map, otherwise stuff will most certainly break horribly.
Some known issues in Version 1
- Map might be too easy when it comes to combat, named this version 1 for many reasons.
- Performance and optimization issues. Nobrainer
- Other guns than Fiveseven might fail to trigger one-shot breakables and shootable buttons, at least with the first try. This is probably some weird issue in the scripts i have no idea of.
- Sound replacements for some monsters are not working, this is a game issue but i keep the sounds in anyway
- Ending is sort of crappy, was too tired to keep revamping it for figuring out something new
- Zombies are mute
Additional credits
- Streamfox - Additional Mapping, testing and ideas
- KernCore - Original CS weapon scripts
- Streamfox, MirroR, sprt, Trempler, Geckon, Zodemon, Reniah - Testing
Detailed credits are in the MOTD
Changelog
Tags
Rate this map
4.6 / 5 (51 votes)
Reviews
8 / 10 by Kkeenn View »
Comments & discussion
Rules:
- Feedback should be constructive.
- For discussion not related to this map, post in the forum.
- If you need help installing maps, please read the installation guide.
There are over 1578 maps for Sven Co-op! Here are a few:
page revision: 87, last edited: 24 Jul 2024 21:14
Very good level design and atmosphere ! I like the new weapons but I would have liked more weapons, ennemies and maps a bit bigger and less repetitive but it still being a very good map, good job !
Excellent map. No bullet sponge enemies, many secrets to scour the map for, interesting aesthetic, it's hard to find anything bad to say about this map outside that it was never expanded upon!
But there seems to be an issue that was never fixed… The final secret that involves gibbing with the knife is impossible to complete because the knife cannot be equipped by the player. When you die you can see the knife appear at your feet but it's impossible to pick up.
Players can easily skip the last boss fight by +use on the door without disengaging the locks. I was able to prevent this by removing the 'Use Only' spawnflag from 'bac_secdoor'.
Someone ( or the author themself ) should do a ripent and re-upload it.
Overall it's a fantastic map :3
Thank you for creating an absolute masterpiece of a campaign. The level design, map architecture and atmosphere that you've created have taken players to a completely new world far away from Sven Co-op that nobody thought was possible.
The weapons are incredibly satisfying to use and you are faced with enemies that are aggressive and threatening where every fight won is a triumph. The puzzles, while simple, ensure that players are constantly exploring every nook and cranny, and when you have map design as good as this it makes it a very immersive experience.
It's a damn shame that you don't see Sven Co-op maps like these… so, my only request is that you make more campaigns like this and change the status quo!
Still love this map the second time through. I couldn't get in the last room last time I played but all works fine now. Gave me inspiration for maps I am trying to work on :)
I created an account just to ask who did the music
so uh
who did the music
map is really great btw
welp, I've come to realize that YOU made the music, didn't you, RNG?
this whole map is really impressive, definitely one of my favorites
This is extremely underrated and needs way more attention tbh, feels very much like a mix between Doom and Quake in both gameplay and level design aspects which is just top notch - the maps enormous size is made up for by the fact that it's extremely fast paced, and it's always clear what to do and where to go unlike most other maps I've played
[deleted]
Hello. I want to present a fixed scripts for Sven Co-op that will make this map run on newest April patch of the game
https://yadi.sk/d/qYF7AxA73KCdaR
A fixed version already existed in the forums:
https://forums.svencoop.com/showthread.php/44517-IO?p=527146&viewfull=1#post527146
Nice work anyways
you can upload the fix here if the version in scmapdb is not fixed yet! Just go to download button and click it, a little link to the right should appear saying upload files :)
Splendiferous level design, gameplay, sounds and models. As always great job, you are just drained by this map's atmosphere, revealing the secrets are most satisfactory in SC level design history (there is a lot of secrets, some of them are made very clever, needs staying for a while and observe, using abstract thinking, some are for more challenging secret seekers that checks every single wall and corner).
Combat is a pure pleasure, precise shots in head are very effective, monsters are not frickin' unbeatable tanks- this map is designed for just a few players which is great, I hate maps for 12 players, personally I think the biggest Sven Co-op cancer are servers filled with ~16 (or more) players, and maps with monsters designed to be beaten only by an army.
This map shows that Sven Co-op can be great experience, where you feel the map, where you really playing Sven Co-op the correct way, and not just brainlessly rushing to the next level change. IO map balance is perfect, if this map won't made it to the official (with Deluge map perhaps) it will be great loss for Sven Co-op. This should be example for all Sven Co-op mappers- this is a way how grameplay for your maps should be created, this is how it should be balanced, this is the way most SC maps should be reworked, maps for massive amount of players MUST become a past, less players = more joy and more cooperation elements.
IO awakened my dreams about Sven Co-op, play this wonderful map and see a real masterpiece.