Jurassic Park
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Jurassic Park
Author | Jamesmarine |
Date of release | October 21, 2011 |
.bsp filename | jurassicpark |
Description
Infiltrate the unrested Jurassic Park, and reap your reward.
Additional info
Sven Co-op "adaptation" from first Jurassic Park movie which adds in altered storyline and events.
This map unzipped, ranges around hundred megabytes. Server download only recommended through FastDL
Additional credits
View the Readme.txt for full credits
RNG - Model Tweaks
Changelog
N/A
Tags
Rate this map
4 / 5 (1 votes)
Reviews
6.3 / 10 by RNG View »
Comments & discussion
Rules:
- Feedback should be constructive.
- For discussion not related to this map, post in the forum.
- If you need help installing maps, please read the installation guide.
There are over 1594 maps for Sven Co-op! Here are a few:
page revision: 22, last edited: 14 Jun 2023 23:35
yes, the map keeps crashing at the end.
If the map is to end or in the middle inside console mapchange crasht the server.
I fixed the spawns with a bspedit.
I replaced "info_player_start" with "info_player_deathmatch" and they work like they should now.
I also unprecached the spore launcher so the models are under the 512 limit.
and I fixed the floating forklifts and other flying models by replacing "monster_generic" with "monster_furniture"
http://www.mediafire.com/download/p51rf35y5duba0u/jurassicpart_fix.rar
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Precache exceeds 512 limit, crashing server… :(
Do you have any server plugins or something?
did you try Listen server?
If you check in the rar, you can see a gmr file I added to unprecache the 3 spore launcher models.
Those 3 models were enough to get the models under the 512 model limit for me.
EDIT: I unprecached most of the weapons that the map doesnt use, try downloading again.
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Thanks for that, and yes the same thought had occurred to me - I checked my plugins earlier and sure enough, one of them was precaching 3 models.. which, as you say, would be just enough. Next time I run it I will disable plugins.
Thanks for the gmr work!
I only unprecached enough for myself to get it to work, I totally forgot that plugins can precache models too, so people can still get the model limit error.
My bad.
Just curious, what plugin did you use?
Lorem ipsum dolor sit amet, consectetuer adipiscing elit. Morbi commodo, ipsum sed pharetra gravida, orci magna rhoncus neque, id pulvinar odio lorem non turpis. Nullam sit amet enim.
The guilty party was Silencer's SC STUFF PLUGIN, which helpfully precaches one mdl and two sounds. I guess the medkit was just enough..
precache_model ( "models/w_medkit.mdl" )
precache_sound ( "items/smallmedkit1.wav" )
precache_sound ( "items/smallmedkit2.wav" )
Well, with 4.7 update, spawns are now broken, some players start at after elevator…
error:
Warning: Unable to open sound/jzombie/rex/aler2.wav for transfer
look file jurassicpark.res > [sound/jzombie/rex/aler2.wav] add alert2.wav
option cmd.exe > dir /s /b
a RNG map with big size? a sure win.
wait wat? Jamesmarine made this map, i just edited some models in it and uploaded here. read more carefully
Is this a walkthrough map?
Kind Regards
[DoS]Captain.Scarlet
yes, i forgot to add tags