The Game II (-K- Edition)





The Game II (-K- Edition)

Author Foster Hoskins, ported by AdamR
Date of release Revised - 2002
.bsp filename K_TheGame2_r


THE GAME II (-K- Edition) Revised
MAY 27TH, 2008

They thought they could handle it this time. They thought they were prepared for another resonance cascade scenario. They restored the Rocky Mountain Research Facility. They were reckless. They were wrong.

Over four hundred lives were lost in the incidences at Black Mesa, Little Rock, and Rocky Mountains about ten years ago.

They used a living embryo found inside the body of a specimen of the 'houndeye' to reopen the gateway to Xen. They believed that they could control another cascade. They had planned that if it happened again that they would simply destroy the embryo and close the portal.

It happened so fast. The resonance cascade came without warning or indication. They didn't have the chance to enter the code to destroy the embryo. The gateway remains open and Xen monsters continue to pour into our earth-space.

Why didn't they realize the true powers of the resonance cascade? Why did they have to tempt fate once again?

You are one of the many scientists who had been working this operation.

You and your fellow scientists must destroy the houndeye embryo to close the gateway and stop the aliens from coming and dominating the earth!

Unfortunately, the U.S. military has joined the party. You must use your mind to evade them and the aliens that have entered earth-space through the gate.

The fate of the world lies on your shoulders.

Welcome back to The Game.


Note to Players
1. You need more than one player to really get anywhere in this map.
2. You may find it useful to have "impulse 100" binded to a key.
3. Take your time because K_TheGame2 will remove any time limits a server may have.
4. The smartest of the players currently playing should play as an 'organizer'. Playing with ten people can get messy, so one person needs to bring order (preferably the one with the most experience in TheGame maps).


Map created by Foster Hoskins for his one and only true love, Kristine!

Additional info

Originally a custom map for Team Fortress Classic.

  • 3 players are required for certain co-op aspects.
  • Do not force realistic fall damage on because many legitimate paths through this map require it to be off, as per TFC not having this feature at all.
  • Survival mode is seriously hard on this map.

Additional credits

Ported to Sven Co-op by Adam "Adambean" Reece.
Thanks to H2Whoa and R4to0 for testing the port.


Known issues

  • The slime below the conveyor belts, and the slime that raises periodically during the boss battle, will be invisible when it's fully raised. It's still there though, and will definitely kill you.


2002 co-oprequired conversion difficulty:hard jumping size:large skills survival tfc walkthrough

edit tags


Rate this map

4.7 / 5 (3 votes)


write a full review »

Comments & discussion

Add a New Comment

There are over 1557 maps for Sven Co-op! Here are a few:


2.5 / 5

2003 size:medium walkthrough


1 / 5

2011 difficulty:hard puzzle size:medium


3 / 5

2007 difficulty:medium rescue secrets size:large


3.5 / 5

2006 fun rcbot size:small


3.9 / 5

2011 needs-fixing puzzle size:small

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-ShareAlike 3.0 License