Karnak & Hatshepsut from Serious Sam Alpha - v1.5
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Karnak & Hatshepsut from Serious Sam Alpha - v1.5

Author marshfreakinghoppers
Date of release - October 28, 2024
.bsp filename ssa_karnak_enter-n to ssa_hatshepsut2-n

Description

This map is a short walktrough about killing some aliens in Serious Sam from the mercadillo, may be a little big laggy (a lot) because i don't
know how to properly optimize big areas in the level editor, not recommended for weak pc users. By the way, you can try using the definitive
classic pack mod to reduce some polygons and maybe improve your fps.
Anyways, this map doesn't have much things going on behind, just made a little background story to give an explanation of what you are doing here and there.
But first, you gotta know that this map is made to be played with atleast one more person, though you can completely finish this little campaign solo.
But anyways, if you're playing alone, i recommend you to use the insurgency 2 weapon buy menu that can be found on github.

Story: Mental's forces have rushed trough the Karnak temple to take control over it and kill all the enemy force in their way (me shoot bad alien die)
But, that's not all, after cleansing the karnak temples, you receive a message telling that the same
forces are going to plant a whole madafaking bomb to blow up hatshepsut (wich is used as an ammo depot because yeah let's not care about this
place's history and just fill this up with military armament)

The mission is very simple and lifeless, all you gotta do is kill everyone because the serious sam games are about killing aliens and nothing more. My small brain could not think about any other event happening in a Sven Co-op map based on Egypt from Serious Sam.

Additional info

Please don't forget that karnak_enter goes first, the order of the letters are not on my side today nor tomorrow

These 5 maps were made a whole lot ago, as back then i though i knew, but in reality i didn't know how to do decent maps, so when i learned more things i started seriously mapping the real deal, and
spent a while trying to make the maps play funny and look pretty enough for anyone (i had to remake almost everything and suffered with a lotta things i didn't know how to fix till i figured everything out almost by myself), except for the africanian children with home made computers.

I Uploaded this in a new page cause i want it to get new ranking, if there are any errors please comment it down below because
i'm not so good at noticing errors, and all the ones i found were fixed. (unless i forgot some even though i play tested all the maps a lot )
also, this time i remade the ssa_karnak_temple level and made proper .res files.

If you played this i hoped you liked it and had a fun time instead of a really painful one.

Additional credits

FULL CREDITS:
Marshfreakinghoppers: mapper, custom weapons animator (classic shotgun - sam 2 colt - tommygun - sam 2 grenade launcher - dual suzis)
Rubber Soul: playtester, w & p models of the suzis, p model of the sam2 gl, rigging the knife - revolver - shotgun - rpg - minigun of the old version (green is still present) and motivation he didn't know he gave me, from the time when i thought this would be an abysmal failure.
MTB Anims: animator of the viewmodels from the old version that my friend rigged to the serious sam weapons
Derekodeko & Kezaeiv: playtesters, guys in the video that i haven't even uploaded to gamebanana here.
Croteam: every asset from serious sam used in this map
Zdzichu: for making serious sam alpha remake (i played his mod for references)
Zorak games: couldn't have done any of this without his help in the first place
And, SCmapdb and limitless potential discord servers for helping me a lot in the making baking caking faking taking of this.

Changelog

Tags

2024 difficulty:medium recreation size:large walkthrough

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