Keen Birthday
Videos
- edit
- /
- history
- /
- upload files
Keen Birthday
Authors | Keen, Turrican, RNG, iLLuSioN, Soctom, Cocyx The Skeleton |
Date of release | June 1, 2011 |
.bsp filename | keen_birthday_part1_beta kbdp2a |
Description
Keen Birthday is a fun-walkthrough map made by fusing together different map sections made by different mappers into 2 complete maps. Currently in late beta development.
Additional info
Received BOMS status.
Additional credits
Dusty_Gamma - Tester
Fire-Wired - Tester
Cesar - Tester
AdamR - Tester
Amnizu - Tester
Changelog
Tags
Rate this map
1.9 / 5 (9 votes)
Reviews
Comments & discussion
Rules:
- Feedback should be constructive.
- For discussion not related to this map, post in the forum.
- If you need help installing maps, please read the installation guide.
page revision: 39, last edited: 14 Dec 2022 22:59
This map is epic and fun to play ^^ and what's name of the song that plays when you press the Purple Button i know it's name keenpuzzlething.mp3 but still awesome map
I want the part 2 ! And Secret City 6 ^^
Great lineup of mappers working on this one, sounds like it's been in development for a while too.. always good to see one being released for once instead of languishing in the map dev void… set up a playdate Adam so we can all check it out :)
Nice to see you have finished this :) Go and play it everyone.
Thanks,
Adam Reece.
did you finish this yet? it's pretty awesome so far
Thanks,
Adam Reece.
not yet, hopefully i will sometime this weekend
nice, would like to play it again
will you need my server again to test it on?
p.s. fuck you and your start room music :p aftermath_geosphere_sample2, cant get out of my head … every day !!! >_<
just as well it's a nice tune though :p had to put it on my ipod
Thanks,
Adam Reece.
Did you get any further?
Thanks,
Adam Reece.
I've had to delay this a little as I want to add some fairly significant content to part 2 that will take some time, dedication, and an ability for me to say no to perfection. With the discovery of copy pointer I can reduce the brush count in the first map significantly by reusing triggers all over the map, that should help a lot!