Kill Rusty
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Kill Rusty
Author | goanna |
Date of release | SC v4 - 2009 v2 - July 14, 2008 v1 - July 14, 2008 |
.bsp filename | SC v4 - sc_kill_rusty4 v2 - sc_kill_rusty |
Description
A group of scientists were conducting experiments with aliens. Their goal was to harness the flying ability of the aliens. As usual they screwed up! Creating quite a mess. The lead scientist Rusty and his assistant Dr. Slug were converted into mutants and have gained control of the aliens. They have fled to a remote island to hide and possibly build up an army of aliens. Take them out!
Mission Objectives:
- Search the ghost ship for weapons and destroy any "converted humans".
- The trap door to the heavy weapons cache is locked, find the key.
- Find a lighter to light the torches in the abandon mines.
- Find some rope to gain access to the cave at the top of the cliffs.
- Destroy "experiment 3" to release it's telepathical hold on the security room where the first cache of explosives can be found.
- Find a and destroy the "monster's" lair. Destroy their nests to open a hidden room where another cache of explosives are held and to stop the monsters from respawning.
- Find and destroy "Rusty" and his ally "Dr. Slug".
Additional info
- If you like scary maps with lots of monsters, zombies, and an occasional ghost, give this a try. "I accept no responsibility for soiled undies" -goanna.
- An updated version is planned.
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Changelog
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page revision: 56, last edited: 26 Dec 2024 14:32
nice mission, with some appropriate use of darkness. the ship you start on is built pretty well and reminds me of my very first mapping attempt, in which i tried to recreate the titanic. except mine was a vertex manipulation and brush error disaster.