Mirage
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Mirage
Author | Kuroneko |
Date of release | Final - August 31, 2003 |
.bsp filename | sc_mirage1 |
Description
Your mission, whether you like it or not, is to enter the ruins and retrieve the artifact. Black ops and grunts stand in your way of success, but teamwork is key. With 4 classes to choose from (Scout, Soldier, Medic, Sniper) you shall rise up above your foes, and succeed.
Additional info
- 2-8 players recommended.
Additional credits
N/A
Changelog
N/A
Tags
Rate this map
4 / 5 (2 votes)
Reviews
Comments & discussion
Rules:
- Feedback should be constructive.
- For discussion not related to this map, post in the forum.
- If you need help installing maps, please read the installation guide.
There are over 1580 maps for Sven Co-op! Here are a few:
page revision: 25, last edited: 02 Dec 2022 14:41
Straightforward and linear, with a couple of gimmicks, this cool little map really tests your abilities to work cooperatively in a functional team. Grunts and blackops respawn, so the biggest challenge is to to press forward as a team before the enemy overwhelms you all. Fortunately, the spawning stops eventually. There's a new grunt model, and a grunt-skinned HWG, which means that he now has the mobility of a regular Grunt, so watch out! Healing is essential, as is strategic gameplay. Run-into-heavy-fire-and-die players need not apply here. By default, the map has no armour either at loadout or laying around - in SC5 this means instant death so I added 50AP to the map cfg. The Author designed the map so that the class system was rigid, i.e. you couldn't drop your weapon for another player to use. I decided to honour his wish rather than change it, however the downside is that you can't drop ammo or med ammo either, which is a shame since both are important co-op strategies. Weapon and ammo-drop on death are also disabled.
On vanilla servers, it's going to need quite a lot of players, on one of those stupid "all cheats and weapons" servers, I guess one can finish it solo in minutes. Something in between would be ideal, for a team of 5-10 players.
Hone your co-op skills, it's very satisfying to beat the odds by working together! Sadly the ending is very abrupt and makeshift.
Changes:
Added 50AP to map cfg
Added res file (default content from SC5.16)
Few map cfg updates (where commands had changed/evolved)
Added these changes to d/l as "Updated version - sc_mirage_updated1.7z"