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OSP
Author | MG386 |
Date of release | Community fix v1 - June 11, 2020 V4.5 - 2005 v4.0 - ? v3.0 - ? v2.0 - ? v1.0 - February 17, 2001 |
.bsp filename | osp1, osp2, osp3, osp4 |
Description
Mission Xtreme - Map 1
The enemy has over-run the instillation and is using alien experiments!
Make your way to the briefing room to find out your main mission objectives.
You will need to work as a team to complete tasks and solve problems. You must complete all tasks before you can move on to the next area. There are three main tasks you will need to complete in order to open security doors and shut down the security to train. Use extreme prejudice in clearing out all enemies, human and alien. Once all is clear and this area objectives are meet, move on to the next area to continue your Team’s mission.
Mission Xtreme - Map 2
Your Team has made it to home base but it’s been completely over-taken, the enemy is everywhere! There are three main areas to this installation. You will start in area #1 and must gain access to areas #2 and #3 in order to complete your Team’s second mission objectives. First find a way into the main offices and unlock the secured door, (HINT: you will need to look outside) then you will have to find and shut down the power generator in order to take the security system off-line to access area #2. Make you way to the dangerous bowels of the underground installation, look out for alien experiments. Find a guard who will open a security door, then look for a key that will give access to area #3. Finally in area #3, it will be a tough battle. Infiltrate the main building, take down the osprey, find a switch to open the main security door, destroy the chopper, fight the bots, and destroy the defense system. Remember, you must complete all tasks in order to continue to the next area and start the next mission objective.
Mission Xtreme - Map 3
Now the Team must infiltrate enemy headquarters.
You must unlock the door to the weapons storage to gear-up. But first the Team must enter a small room filled with enemy, clear a passage, then open a locked security door. Make your way into the old storage area to find a security key. Then enter the lab where one of our scientists is being held for information. Now down into the basement to find a passageway into the science offices, and on to the next area. Fight your way through the main office building of enemy headquarters and make you way outside. Now your Team will have to fight a battle to access the tunnel in order to escape. But look out, it’s still not over yet!
MAP Osp4 - MISSION OBJECTIVE:
Congratulations, you have completed your mission.
Your team has reclaimed Home Base and overtaken the enemy.
The enemy’s alien experiments have been destroyed.
No advance technology has been compromised.
You've saved our way of life,
And future generations from evil enemy control.
Job well done!
But it's not over, just yet…
Your Team must make your way into Mission Headquarters.
Fight your way past the left-over enemy experiments,
go inside to find the entrance into the dark underground Labyrinth.
But beware…
There are reports of an unseen alien bio-experiment hiding in the shadows!
Find your way up and out.
(Later There is a celebration for your success, it's time for some well deserved R & R)
Additional info
Additional credits
I Martin Girard, the map author, (E-mail: map at xtremecoop dot com)
do not take any responsability for any loss of data,
computer crash, or anything else caused by the use of these maps!
These maps may not be sold, used commercially,
or distributed on tangible media such as magazine cover CD's
with out the permission of the map author (me).
All content copyright 2004 by the author Martin Girard (MG386)
You must ask for permission from the author (Martin Girard)
to make changes, alter, or use these files for other maps.
MG386 Copyright © 2000-2005. All rights reserved.
Site Web:
http://www.XtremeCoop.com
http://www.MG386.com
Changelog
Dynamite's edit & fix:
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2.8 / 5 (4 votes)
Reviews
Comments & discussion
Rules:
- Feedback should be constructive.
- For discussion not related to this map, post in the forum.
- If you need help installing maps, please read the installation guide.
Updated using dynamite's fix as a base. The missing files are now part of the map and added to the .res files
Also fixed file conflicts with other maps.
Osp3's mission 3 has a super bug , why it is pipe_wrench?
It should be a crowbar , because I get the pipe_wrench and hit the web of vent , not break , but I create crowbar and hit web of vent, it break……by 1 hit.
Because some func_breakable only crowbar can break.
So you choose a wrong weapon to "clean the path" ?
And the second BUG , the pipe_wrench will drop to barrel's outside when it start rotating and make player can't pick up it.
This is a problem with at least one other map, Exposed Research. As I understand the situation, the pipe wrench's instant-break function was removed from func_breakables in an update of the mod (leaving only the crowbar) so it isn't the mapper's fault.
just add "weapon_crowbar" into map's CFG file.
A fix for this bug is in the new version of the map.
MG386 Map Series, OSP - Mission Xtreme, version 4.50 released
http://www.svencoop.com/forums/showthread.php?t=25972
That version had a lot of pirated content and crap included, and so the d/l links were removed - even the de-crapped zip version. Don't bother looking for V4.50 there, there's nothing to d/l - just some interesting comments..
What are the files to delete?
update version v5 ?
fixed error breakable -> weapon(choices) "Instant Break Weapon"