Pagoda
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Pagoda
Author | Dr. T. |
Date of release | Oct 20th, 2021 |
original mod release | 2015 |
5 bsp files | pagoda_intro, pagoda_in, pagoda_out, pagoda_boss, pagoda_end |
Description
Welcome Ninja,
pagoda is a small Half-Life singleplayer mod.
Climb up a pagoda to fight the boss room at the top.
I did this mod in approximately 4 weeks in december.
Its an homage to an old ninja game from the 90s.
Playtime around 30 mins.
I don't recommend playing it on hard. -Dr. T.
Original map moddb.com
Info
This MapPack contain 3 modes that can be Enabled and are Disabled by default. Anti-Rush, Survival-Mode, Hard-Mode. to enable these. open the main map script
scripts/maps/pagoda.as then edit the bools. change the "false" for "true"
conversion: Mikk
Special Thanks to:
BlueSparks for help with the globals
Outerbeast & Cubemath for Anti-Rush
Gaftherman for scripting help
W00tGuy for BSP edit tool
Tags
Rate this map
1.8 / 5 (6 votes)
Reviews
Comments & discussion
Rules:
- Feedback should be constructive.
- For discussion not related to this map, post in the forum.
- If you need help installing maps, please read the installation guide.
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page revision: 51, last edited: 01 Feb 2023 22:37
I recommended this map be ported. This is hardly playable, but I don't think the series was particularly good to begin with. It has this strange system where you are constantly reloading map segments you have already been to but in different starting locations. This can get incredibly tedious because there are many parts where you can easily fall off rooftops and end up cycling back into the same sections over and over again. There are also some extremely brutal platforming sections, one of which I am not sure is even possible, where you have to do a 90 degree turn while airborn onto another set of stairs. The stairs are too high to reach. The first door that unlocks after you kill the Garg doesn't even work, you have to noclip through the door. This is also true of the door that is supposed to open after you destroy the helicopter on the roof. The door simply does not open. Worse still it is plagued by constant load times for very short segments with very little combat.
I have to say this is one of the worst map series I have ever played. If this could be merged into one map I think it would be a D tier map. But in its current state I would give it an F (1/5 stars)