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Peaces Like Us
Author | Original author: Koumei Satou. Conversion: kmkz |
Original mod release | July 4, 2007 |
Date of the conversion release | February 23, 2020 |
Last update | March 26, 2023 - v2.0 |
.bsp filename | hlplu_*, hlplu_1, hlplu_t |
Description
This is a conversion of "Half-life: Peaces like us" to Sven Co-op made with ripent tools. Tried to remain accurate to the original mod but with needed modifications to support coop gameplay.
Story: Mankind found an entrance to XEN world and an investigation team met with the uncanny aliens in there world. Then, mankind succeeded in becoming allies with them. Later, a scientist team built a joint laboratory in the world of XEN. But, something bad was approaching…
If you want to report a bug please give details of the problem you found, so there is a bigger chance to solve it, and faster. Avoid making reports based only on the W00tguy repacker. Is common to have there false positives and things that does not affect the game and i have noticed that people is posting these reports without caring if there is a real problem.
Fix trolling not allowed: there is a group of users that since they are unwilling to take the effort and time to make their own maps instead they mess with other people work adding their custom versions disguised as "fixes", trying in a display of arrogance to impose their own map preferences just to feel they are doing a contribution to the Sven Co-op community. To them i say if you really want to support the community leave other authors in peace and make your own maps.
Current version: v2.0
Additional info
The first map is hlplu_1. The tutorial map is included, is hlplu_t.
Additional credits
- Outerbeast: Testing.
Changelog
Tags
Rate this map
4 / 5 (4 votes)
Reviews
10 / 10 by Fenteale View »
Comments & discussion
Rules:
- Feedback should be constructive.
- For discussion not related to this map, post in the forum.
- If you need help installing maps, please read the installation guide.
This crashed our server without fail when activating the changelevel on hlpu5. The issue is that the changelevel has keepinventory 1 and the players all have that custom medkit; hlpu6 does not have the weapon script activated and so the server isn't able to distribute them back to the player(s), resulting in a server crash (presumably due to null pointers).
I ended up setting keepinventory to 0 for the hlplu5->hlplu6 level transition and that resolved the issue.
Thanks for telling me this. It worked fine in a listenserver and i did not expected it would be different for a dedicated one. Anyway, i removed the script and did things in other way.
On the second level I could not get the door to open although its possible there is some trigger for it that is not obvious.
On the 5th level hlplu5 there are platforming sections that do not seem possible without setting the gravity to 300.
In hlplu2 for the red door you have to wait while a sequence plays outside the window. Then the barney open the door.
In hlplu5 that area is supposed to have a lower gravity. I am not sure yet why it did not for you. Anyway if you respawn gravity should be set to the right value.
kmkz, i appreciate the effort, but i beg you, please, test the stuff a few more times before releasing it. There is no changelevel for training level. It can be done by simply triggering "multi_manager" which has a 10 second target to "game_end". Im not even asking you to do a direct changelevel.
Thanks for the fast fix kmkz !