Ragemap
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Ragemap
Author | A1win, Archanor, cold_blood3d, Crapaccino, cyberdaemon, Dred_furst, Dynamite, El Gringo, Fourth Letter, Frostbite, BlueFeena, g1l, Hezus, JPolito, Killer12137, Mr. Mazur, Nih, Police L.T., cSMG, Puchi, Qwerty, SharkMan, Silencer, Slay, The_6th_Monkey, WAR_Nuker |
Date of release | Final - October 27, 2007 |
.bsp filename | ragemap |
Description
This map was made in pieces and put together over time by the mapping community at the Sven Co-op Forums. All pieces of this map were made in one hour or less. It was intended to be a small project between friends to see how the map would end up, but once it was posted on the forums it became massive overnight.
Additional info
- This map will most certainly crash if you are using cheats or are playing on a two player server.
- Nothing else can be added to this map. There are too many entities.
- This map is massive.
- There's a giant penis in it, which might make it inappropriate for minors.
- The original thread for the project can be found at http://www.svencoop.com/forums/showthread.php?t=33803&page=1&pp=25.
- See the ragemap series listing for other instalments.
Additional credits
Lurid - (original idea)
Changelog
N/A
Tags
Rate this map
3.8 / 5 (12 votes)
Reviews
Comments & discussion
Rules:
- Feedback should be constructive.
- For discussion not related to this map, post in the forum.
- If you need help installing maps, please read the installation guide.
There are over 1583 maps for Sven Co-op! Here are a few:
page revision: 61, last edited: 18 Dec 2022 11:02
Not sure what changed, but the last 2 bits are pretty impossible without an admin creating equipment, as there is literally no resupply at all, with 20 soldier zombies to fight then 20 gonomes with a baby garg.
Needs a modest ripent there, particularly as that G-Man bit with the green waterfall strips your equipment.
Thanks,
Adam Reece.
I have no idea why it keep crash my server when I arrive the "big fan" area.
This map works perfectly fine on a server with any size # of peeps…just set in your server.cfg mp_decals 4096…it is going to solve all your entity troubles…