Ragemap 2025
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Ragemap 2025
| Author | Grunt, Hezus, Four-Nines, BonkTurnip |
| Date of release | Version 1.0 - December 21st, 2025 |
| .bsp filename | ragemap2025 |
Description
Ragemap returns in 2025! This time fully sand-themed! So get ready to get gritty and dive into the madness that is RAGEMAP!
4-12 players recommended.
Each section within a part is played in a random order, with exception of the ending.
Additional info
A map collab by Grunt, Hezus, Four-Nines, BonkTurnip.
- See the ragemap series listing for other instalments.
- Say "/voteskip" to start a vote for skipping the current part. (Should be used if a part breaks entirely.)
- Server administrators can say "/skip" to force skipping the current part.
Credits
- M.U.L.E Escort: Grunt
- Beach Fever: Hezus
- Smell of Asphalt: Four-Nines
- Crab Invasion: BonkTurnip
- Intro & Ending: Grunt
Additional credits
Grunt
- Unknown Worlds Entertainment for the Natural Selection models and textures.
- Meryilla for the Natural Selection weapon and monster scripts.
Four-Nines
- slowdivide and Valkyst for help and support.
- Models sourced from the following maps:
-
- Black Hawk (demons, melee weapons)
- Richard Boderbot (robo drone and agrunt)
- TheyRHungry (shotgun)
-
- Xatrix Interactive for Thug voicelines (Kingpin: Life of Crime).
- Ion Storm for various sound effects (Deus Ex).
- Epic Games for various sound effects (Unreal Tournament 99).
- BouncyTEM for the announcer voice (Zandronum Generic Announcer PK3).
Other
Changelog
N/A
Tags
Rate this map
3.3 / 5 (11 votes)
Reviews
Comments & discussion
Rules:
- Feedback should be constructive.
- For discussion not related to this map, post in the forum.
- If you need help installing maps, please read the installation guide.
There are over 1619 maps for Sven Co-op! Here are a few:
page revision: 31, last edited: 22 Dec 2025 19:38


















This is by far the worst ragemap. 4 small sections, three of which you shoot respawning enemies in a small box as if it's a map straight from 2004. Each year they have been steadily getting worse. After the 4th section it gives you a fake out as if you'll get one last section but then it just abruptly ends.
InsectMeNot
well, I accept you critique, but you should know a few things:
1. small sections cuz limitation of each section is cunt. I don't know about the other mappers, but personally, I initially wanted to use the space of my part only for the intro, like you've started from the bar, then moved to another place.
2. every year, fewer and fewer people want to participate in this project, so the Ragemap every year is smaller and worser (at least in your opinion) cuz lack of people. also, mappers have different levels of skill and experience.
3. a few words about my part: I personally wanted to take part in Ragemap just to practice for my future works in terms of level design and entity stuff. maybe I'm not as talented as Hezus, but I'm trying to make up for it with atmosphere, level design, and my style, if not gameplay or puzzles or whatever you need. my part is my debut work in Svengine/GoldSrc at all, so it's important to understand that I can make some mistakes.
Another great ragemap.
Still no one leave comment here.