Resident Evil: The Awakening
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Resident Evil: The Awakening
Author | mrfranswa |
Date of release | Community fix 201712 - December 2, 2017 Dec 2016 fix - December 7, 2016 Final - December 20, 2003 |
.bsp filename | re1 |
Description
Resident Evil, The Awakening
It's been four days. You are tired, and you don't think they will return.
Your Bravo Company, an elite squad of policemen from the Racoon City Police Department.
Over the last few weeks you have been receiving bizarre reports of people being attacked.
Most appear to have been eaten.
All homicides have been reported in the Racoon Forrest.
This is strangely close to the elaborate mansions in the area.
When your team reached the forest, a strange explosion made the helicopter crash.
Everyone was sadly separated.
Suddenly, you hear a man approacing. Who could it be?!
Additional info
Also available in the Resident Evil Map Pack.
Additional credits
N/A
Changelog
Tags
Rate this map
3.8 / 5 (9 votes)
Reviews
Comments & discussion
Rules:
- Feedback should be constructive.
- For discussion not related to this map, post in the forum.
- If you need help installing maps, please read the installation guide.
There are over 1642 maps for Sven Co-op! Here are a few:
page revision: 55, last edited: 19 Mar 2023 17:12
Please, release the .rmf files
Does someone know the name of the song that plays during the final boss battle? I heard it before, but I never known the name.
Александр Пистолетов - Я российский новый пират
Here's something stupid. You include custom models with some having custom sounds that never work. I almost headbutted the nearest wall trying to make it work. Nothing I do seems to fix it. I fix up the path's, nothing. I change the .txt file locations, nothing. I make new folders and try new things, nothing. Never ever does it work. Why isn't this ever fixed ?
who cares bro, the map works anyway, i think that shit didnt work since 3.5
Well I care since if it really won't work, then server owner's who host the map should edit the .res file so client's don't have to download the non working weapon sfx files. Editing a .res file isn't neurosurgery. Just a list of paths to sounds that the server should give to the client.
The gun sound files will download into the svencoop_downloads folder and it will not work.
Move all the files from svencoop_downloads to svencoop folder.
Gun sounds only works when .wav file are in "svencoop" folder , NOT "svencoop_downloads" folder
Blame the RES and Map?? lol so lazy ~"~
I don't believe that. The client looks in both the svencoop AND the svencoop_downloads folder; it doesn't matter which one the resources are in, so long as the paths are the same as those specified in the server res file then the client will find them in either location. That's the whole point of the svencoop_downloads folder, so you don't have to mess with keeping your svencoop folder in order.
Out of all the resident evil maps for Sven Co-op, this is my favourite.
I really don't care much for covert operations, aftermath, or outbreak.
Thanks,
Adam Reece.