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Retrieval
Author | Wolf-3D |
Date of release | August 29, 2013 |
.bsp filename | sc_retrieval, sc_retrieval1, sc_retrieval2 |
Description
Puzzle/Objective based game play with 6 levels of difficulty and map layout.
Please NOTE: All Maps are in Development, MAP 1 is 99% Complete, MAPS 2, 3 & 4 at approx 50-60%.
Levels 1 to 5 are Training Missions. Level 6 is the real "Mission".
Each Level Varies based on Player Equipment, Enemy Type, Strength & Quantity, Methods for Completing of Mission Objectives change slightly per Training Level. Lose Points are in effect (Example: Primary Orders are "Destroy SAM Site & Secure the LZ", Proceeding into the Main Complex, will result in a Court Marshal, if this is not been accomplished.)
Statistics, Success/Failure & Secrets Found are transferred across maps.
1 - Training exercise: Max Health = 450, Max Armor = 250, Learn Map Layout, Complete Mission Orders, Look for Secrets.
2 - Training exercise: Max Health = 255, Max Armor = 175, Note small changes to Messages & Item HUD's. Different Enemies.
3 - Training exercise: Max Health = 103, Max Armor = 120, Slight variance in Training Routine. Different Enemies.
4 - Training exercise: Max Health = 100, Max Armor = 100, Loose points start having an Impact.
5 - Training exercise: Max Health = 100, Max Armor = 100, Avoid Friendly Fire, you can now Kill Friendly Troops.
6 - Mission : Expect things to go wrong from the Start & Plans to Change as a Result. Avoid Friendly Fire as Friendly Troops can now also kill you. Try to Revive Dead Team Mates.
Additional info can be Found Here
Known Bugs:
MAP 1:
- LvL6 - Rappelling Engineer gets stuck in Vent (Temp Solution:Shoot him, if he is Blocking you.)
- Possible mis-counting for NPC's lead to "Map2 change level area".
- Possible that LvL 6 "Coma routine" will "Think" you are cheating and Gib you rather than returning player to map.
- Pod allocation iffy - Cryostasis Pod 21 know to Gib Players.
Maps 2 and 4 are NOT in included in the Zip/Archive as both are unstable at the Moment.
TO DO:
- Complete Map to map data & stats transfer routine.
MAP 2, 3 & 4 - Removed from zip, while "map to map" stats transfer is installed.
Additional credits
see sc_retrieval_credits.txt
Changelog
see sc_retrieval_sysop.txt
Tags
Rate this map
4 / 5 (1 votes)
Reviews
Comments & discussion
Rules:
- Feedback should be constructive.
- For discussion not related to this map, post in the forum.
- If you need help installing maps, please read the installation guide.
The portal in the spawn room of the first map doesn't work. :(