Road to Shinnen
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Road to Shinnen
Author | takedeppo.50cal |
Date of release | Final - December 22, 2012 |
.bsp filename | road_to_shinnen |
Description
Jumping & Puzzle map.
Signs in-game are in Japanese langauge only.
Additional info
road_to_shinnen
yoi otoshi wo!!
….(^^;)
by takedeppo.50cal
Additional credits
N/A
Changelog
N/A
Tags
Rate this map
4.1 / 5 (16 votes)
Reviews
Comments & discussion
Rules:
- Feedback should be constructive.
- For discussion not related to this map, post in the forum.
- If you need help installing maps, please read the installation guide.
page revision: 30, last edited: 18 Dec 2022 11:14
There's missing models now.
you, tested map please
Made exclusivley for people who read Japanese; the only English sign in the whole map is the one that says "Map available only in Japanese" which pretty much sums it up in one go.
Might be quite fun if any of it was comprehensible. Sure, it's the mapper's choice to release it this way, but it seems like a lot of work that's going to be ignored by the majority of SC players, which is a shame since it looks like the usual competent stuff from Takeddeppo.50cal. It's not even as if the puzzles are intuitive (good design) but rather, seemingly deliberately obscure and only explicable by means of various signs and game texts, all in Japanese.
Oh well.
4 Players are required.
Part 1 (Spinners): 2 players need to press the buttons to move / stop the spinners, the other 2 need to traverse the spinners. At a certain point the 2 players will have to stack on top of each other.
Part 2 (Cards): No idea. Seems to be random. We noclipped through.
Part 3 (Levers): Press e on the levers and get to the top. Another 2 person button in a few places, which opens up shortcuts. Every time a lever is pressed the red paths swap.
Part 4 (Kites): There are 4 white kites and 4 red kites. Their enemy models will probably be errors, but hover over each and they will have a label (white1, white2, etc). The goal is to get a player to each button. The white platforms become solid for a few seconds when all 4 white kites are shot simultaneously. Same with the red kites / platforms. The button is just a countdown to help the 4 players time their shots together.
Part 5: Something about making a face, but the models are errors and it was a mess. Noclipped it.
Note: Installing all of takedeppo's sven maps might fix the error models.