SecretCity 4
| Author | Turrican |
| Date of release | Beta - January 3, 2006 |
| .bsp filename | secretcity4beta |
Description
After the heavily goal-oriented SecretCity 3, Turrican returned to a style which is more like a combination of the first two maps in the series. At first glance it may seem as if you are locked inside a small area of a building with very little to do, but a closer inspection will begin to reveal secrets everywhere, some just holes to hide in, others allow you to open new areas of the map.
Additional info
- Turrican cannot add any more to this map because it has hit the entity limit. As with SecretCity 3, this resulted in a black wall at the end of the map.
- Preceded by SecretCity 3. Followed by SecretCity 5.
- All of the 'Secret Tiggers' must be found to unlock the rest of the map.
- Finding all 'Super Secret Tiggers' will activate a bonus area.
Additional credits
Slidje - (New Textures)
Changelog
N/A
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