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ShockRaid Jungle
Author | GreenTea MiaoMiaoLe |
Date of release | February 10, 2017 |
.bsp filename | ShockRaid_Jungle |
Description
This is my first time to add a map on SCmapdb ╮(▔▽▔)╭.
ShockRaid_Jungle is an short assault mission.
mission info is simple
Our advance team was recovered an enemy SpyDrone,But they were besieged by enemyforce.
Your team need to go deep into the jungle,find your allys and take the SpyDrone back.
-Recommended for 10-16 players to playing this map. (2-3players will difficult to play)
-Do not waste ammunition and heavyweapons ,most of them will not respawn again.
-You's better let your teammates to pick up M249、RPG or rifles, to making more better battle efficiency.
-Tank、APC can only be damaged by explosives.
-When you find the SpyDrone then fall back,The enemyforce's defense and attack will become stronger.
-(why cant save your allys at camp? allright, they have other work to do :P )
Additional info
N/A
Additional credits
N/A
Changelog
N/A
Tags
Rate this map
4.1 / 5 (16 votes)
Reviews
Comments & discussion
Rules:
- Feedback should be constructive.
- For discussion not related to this map, post in the forum.
- If you need help installing maps, please read the installation guide.
The level design is very good and the context of the jungle is a good idea that changes in respect to what we use to have in the Sven-Coop map. The gameplay is good but need balancing, the area with the tank and the drones are too difficult, would be better to make the drone and the soldiers spawning a bit further from the player area to get more cover, munitions and life. They are some bad alignment texture and objects that can be crossed.
A bit more of work and it would be very good.
Played this on Afterlife, the vehicular enemies pleasantly surprised me, nice change of pace from the usual robogrunt/HWgrunt/sniper/Apache spam most human-oriented maps do. Finale was pretty damn intense too w/ 2 armored vehicles bearing down on you @ once. Only having one RL spawn for the whole map was kinda dickish though.
Thank you for your feedback.
Try disable survival mode in ShockRaid_Jungle.cfg ,enjoy:D
My fault :p In design ,I think the last part will be funny & easy to defense those enemy, but not :(
In fact most time players cant concentrate fire with apache or hwgrunt,no time to care about enemy‘s grenades.when 2 armored vehicles coming ,they rush and never hide.
so boom boom boom boom boom everywhere, no one alive, mission failed.
looks like great. we will play this map. thanks a lot.
very nice map, nice architecture and use of vehicle turrets. Simple ad fun, But i'd say its not made for survival unless theres like 30 ppl playing, although thats of course a choice of the server.
thanks.
It's a little difficult to play,sometimes players feels guns shooting everywhere.
In the map testwork, we have 15 players tried so many times then we passed.That was a real challenge. But I think other players can made it too :D
Thanks add map on SCmapdb
See information:
http://scmapdb.com/tutorial:map-file-distribution-guide
[EN]
It is not preferable to add special characters in the name of the maps.
[FR]
Il n'est pas préférable d'ajouter des caractères spéciaux au nom des maps.
ex:
[ShockRaid]_Jungle rename ShockRaid_Jungle
Okey :3 I will rename bsp name soon.