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Soul Run
Author | Naigel |
Date of release | Final - August 30, 2005 |
.bsp filename | soul_run |
Description
Welcome to the Soul Run track! This resort can be used for racing of any kind. Most people bunnyhop in this track. It's hard to explain what bunnyhop is, but basically it means you can gain speed with a certain way of jumping. You'll have to watch other people do it. There is not really an objective, the map is more eyecandy and fast speed bunnyhopping. With help of some trigger_push entities you are able to gain more speed, combine these with a bunnyhop and you'll be racing throughout the track. The spawnbuilding includes camera's to view different parts of the track, as well as medkit machines to heal yourself. Anyway, enough nonsense, go walk around the map and enjoy your stay.
Additional info
- Soul Run uses many custom models, textures, and sounds.
- It is named after Souleh, who provided inspiration and help during the map's development.
- A sequel, Soul Run 2, was in development, but is most likely now abandoned.
- There is a chance that Soul Run will be converted to Sven Co-op 2.
Additional credits
Cessle - (testing)
Doener - (models)
DPhantom - (testing)
Hessi - (models)
JinKe - (testing)
Jon01 - (testing)
Nazul - (textures)
Proctor - (textures)
scuZ - (testing)
Some Japanese dude - (textures)
Soul - (help, inspiration, motivation)
The_Epitome - (sounds)
Xenon - (models)
X-tender - (textures)
Changelog
N/A
Tags
Rate this map
2 / 5 (1 votes)
Reviews
Comments & discussion
Rules:
- Feedback should be constructive.
- For discussion not related to this map, post in the forum.
- If you need help installing maps, please read the installation guide.
My comment title: read it.
Thanks,
Adam Reece.
Looks awesome. It would've been interesting to see this map as an actual mission-based walkthrough/horde hybrid rather than just having it as a "fun" map.