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Sven Co-op Zombie Edition
Author | Game hunter |
Date of release | v0.9 - July 17, 2023 |
.bsp filename | hlze_zem1, hlze_zhzm0, hlze_zroom1, hlze_corridore, hlze_zlab1, hlze_zlab2, hlze_zstr0, hlze_incoming, hlze_zend, hlze_betamap |
Description
Half-Life: Zombie Edition Port for Sven Co-op
This mod is stable, don't expect proficiency in code since im not a professional coder.
Gameplay:
-As a Headcrab,find a victim and infect it.
Once infected, it will take some time to turn the victim into a zombie.
-As a zombie, you need to find food(human bodies) and press your 'USE' key to eat.
When eating,you gain GENE POINTS and regenerate host's body and your headcrab's health.
Spent gene points in Zombie Class Menu to unlock new classes and abilities.
If you reach 0 Armor(Host's body health) you will leave that body and play as a headcrab.
To manually leave body, press 'RELOAD' key.
I made Zombie/Headcrab Class and Ability System. You can use the gene points to unlock them with chat commands:
For Zombie Players:
say /zc,/zclass or /zombie_class - visit Zombie Class Menu.
say /za, /upgrades,/ability or /abilities - visit Zombie Ability Menu.
For Headcrab Players:
say /hc or /hclass - visit Headcrab Class Menu.
say /ha,/hca,/hc_ability or /hc_upgrades - visit Headcrab Ability Menu.
Additional info
Support me: You can buy me a coffee!
Visit the website for this mod!
Installation
Download the Latest Release.
Open the zip and select:
maps,models,scripts,sound,sprites,zombie.wad and old_lab.wad
Extract it inside 'svencoop_addon' folder or svencoop_download folder.
Now start Sven Co-op on:
Training map is: hlze_betamap
First Story Map is: hlze_zem1
Good Luck 😄.
Configuration
- Configuration Files are stored inside 'scripts/maps'.
- Global Configuration File is: 'hlze_global.ini'
- Per Map Configuration File is loaded as: '[map_name].hlze.ini'
The mod is not starting ?!?!?!
Its probably because of Save/Load System.
Make sure to create some aditional folders to match this path 'svencoop/scripts/maps/store/hlze'
The mod still won't start ?!?!!
I don't know, email me.
How to add new class?
If you want to add new classes:
1. You must have 1 class for zombie, and 1 for headcrab and they must be in the same order.
2. You can add them in 'scripts/maps/hlze/classes/' folder
- 'headcrab_classes.as' is for headcrabs.
- 'zombie_classes.as' is for zombies.
- If you add a class for headcrab, headcrab will try to mutate to zombie class with same id as headcrab class.This means you must add your zombie class in the same order as your headcrab class.
Additional credits
- fErMangan (background image)
Changelog
Original:
Tags
Rate this map
3 / 5 (3 votes)
Reviews
Comments & discussion
Rules:
- Feedback should be constructive.
- For discussion not related to this map, post in the forum.
- If you need help installing maps, please read the installation guide.
4 Players in server, all clients disconnected for "Reliable Channel Overflow" in hlze_zroom1.
Overflow issues are a massive problem with this port unfortunately, I can't recommend anyone playing this with more than a couple of players.
incomplete package, you forgot the entirety of player folder, othwerise youre hev.
download from github instead
Added that back in. Had to force it on the repacker..
1. darkvision not working in some area of hlze_betamap.
2. In zombie mode, unable to hold E to eat scientists body at the beginning of hlze_betamap. Only a barney can be eatten.
3. Unable to eat "Eatable Monster" after killed a human grunt.