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The Turret Fortress
Author | Nih |
Date of release | v3 - January 22, 2016 (SC 5.0) v2 - December 25, 2011 (SC 4.6) v1 - January 27, 2011 |
.bsp filename | tf_original |
Description
Players must fend off 12 waves of monsters by constructing sentry turrets and a few "special" friendly units. The players save up for these sentries and special units by killing the attacking monsters and surviving waves. If too many monsters make it to the end of the map, the players lose.
Just to make life even harder for the players, random "Panic Events" will occur throughout the map. Such panic events could involve hostile soldiers infiltrating the base and installing a virus in the Turret AI, or the generators powering the sentries breaking down. As you can see in one of the screenshots, the map is divided into 4 different sectors. If a generator for a specific sector breaks down, all sentries in that sector will be deactivated until the generator is repaired.
The end result is a map that puts your teamwork and strategic skills to a serious test. And you get to see a ton of monsters get ripped to pieces by sentry turrets.
Additional info
- This map was renamed to tf_original and replaced with Reverse Turret Fortress with the release of Sven Co-op 5.0
- At least three players is recommended. Any less and the map cannot be won. One player must operate the control panel and designate where turrets must be built. A second player must operate the turret crate teleport and send unbuilt turrets to the sectors where they are to be constructed. A third player must push unbuilt turret crates to their designated locations and construct them.
- Even on easy mode, there's a high chance that you will lose the first few times, as the map size can make it hard to navigate for newcomers. Once you get the hang of it though, it's pretty straightforward. Communication and teamwork is key.
- The original release thread can be found here: http://forums.svencoop.com/showthread.php/38808-The-Turret-Fortress
- Turkish translated version by ImpossibleTR: Turret Fortress Turkish version
- Note that the stock version of this map is broken in SC5.2x. Please download the patched tf_original.bsp and place it in your svencoop_addon/maps folder.
(NB If you over-write the original file in svencoop/maps it will just revert to the broken stock version every time you verify your game/server.)
Additional credits
- Map Showcase thread because I can't say no to JPolito. This is basically the W.I.P. thread moved.
- Small patch by Sparks to fix the computer "hacking"
Changelog
N/A
Tags
Rate this map
4.6 / 5 (9 votes)
Reviews
7.5 / 10 by RNG View »
Comments & discussion
Rules:
- Feedback should be constructive.
- For discussion not related to this map, post in the forum.
- If you need help installing maps, please read the installation guide.
"Download Mirrors"
"N/A - Included in Sven Co-op"
No its not…
Check again, it is included within game, named "tf_original".
The best map I've seen.
Only annoying breakable boxes, especially when the misses wide of the mark in the acid (the center of the 4 sectors).
More byloby nice to do so hp apache adjust to number of players.
For example
3 players - 3000hp
4 player - 4000hp
etc.
And then with a small number of players is very hard to bring down the Apache. required by all to distract from their own affairs and run to the guns.
I'm sorry if the translation errors, I do not know much English ..)
I have the same question as jonamaster, sometimes, on some maps i get this error too.. How do i fix it?
Hey, it looks so good, but i can't setup my server to run this map =(
IDK why, but the "ED Alloc" error still apearing. Any idea ?
There's information about this at the bottom of this page.
http://www.svencoop.com/manual/server-config.html#increase-entity-limit
this looks really really good and i really want to play it!