Toxic
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Toxic
| Author | RJ8722 |
| Date of release | Final - September 4, 2003 |
| .bsp filename | sc_toxic |
Description
Your're in a nuclear facility. You have to get out of the building before it gets too toxicated.
Additional info
N/A
Additional credits
N/A
Changelog
Tags
Rate this map
3 / 5 (4 votes)
Reviews
Comments & discussion
Rules:
- Feedback should be constructive.
- For discussion not related to this map, post in the forum.
- If you need help installing maps, please read the installation guide.
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page revision: 28, last edited: 10 Dec 2024 14:49













It's even worse than what Adambean described.
Encounters are basically either indefinitely respawning enemies, or walking into a room and having 5 enemies teleport in. Having 5 vorts just spawn in and reviving each other, spawning 5 alien grunts at once, dropping you into a room (taking 60 fall damage) and finding yourself surrounded by 4 houndeyes. All while being equipped with just the pistol and mp5.
Even got softlocked at one point because a vortigaunt I had to kill for the train to move fell under the train, out of my sight. Since I had no grenades, I was just softlocked there, only able to see the thing in thirdperson. I used cheats to progress but found myself in the same situation 30 seconds later at the next stop, realizing the developer just didn't put any monster barriers.
-2003 map
-finds time to criticize the old map
get a job, really
You're here too kid lol
at least I didn't downvote maps because I don't like it for some reason lol
You must have great taste and standards
The title pretty sums up this map. Just room after room of predictable monsters teleporting in. Map is a bit boxy too, although the screen shots make it look much better than it is - meaning I felt robbed at the end.
2 stars :(
Thanks,
Adam Reece.