Triton (OUTDATED)
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Triton (OUTDATED)
| Author | Keen |
| Date of release | Alpha 1 - April 13, 2007 |
| .bsp filename | tritonbeta |
Description
This map is a linear map with monsters and some human grunts, set in a complex deep under the frosty crust of the moon Triton orbiting Neptune.
Additional info
- There is a laser beam about half way through the map that will gib you if you don't have 100% HEV and 100% health.
- There is a trigger that sets the 2nd set of info_player_deathmatch respawn points so once you get through the beam and hit that trigger then 95% of the time you will respawn AFTER the beam of death and be fine. For some reason 5% of the time you respawn at the old spawn point.
- The map doesn't have a proper ending yet. It's over once you reach the rusty vents and kill the zombies.
Additional credits
N/A
Changelog
N/A
Tags
Rate this map
1 / 5 (3 votes)
Reviews
Comments & discussion
Rules:
- Feedback should be constructive.
- For discussion not related to this map, post in the forum.
- If you need help installing maps, please read the installation guide.
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page revision: 44, last edited: 31 Mar 2026 01:00














Sector E is a great series by Keen, and it’s interesting to see how everything started! Unlike the other maps from the "Keenverse", this one doesn’t have his usual "signature".
Recycled later on as map two in Keen's totally awesome and excellent 'Sector E' triple-map set..
http://scmapdb.com/map:sector-e
Although this map looks ok visually, it's lack of ending and incomplete areas should keep it out of public play.
Thanks,
Adam Reece.