The scenery is absolutely breathtaking, but the gameplay is far too short. The playable area also should have been far larger.
| Author | Ag3nt-X |
| Date of release | v1.1 - June 30, 2008 v1.0 - May 4, 2008 |
| .bsp filename | sc_warcoast |
Description
An unknown terrorist group made an assault on the capital city of a small island located in the Middle East. The local Army couldn't stop them and sent a peacekeeper S.O.S, however, the U.S Government intercepted the S.O.S. They had confirmation that the terrorists got a hold of a leaked U.S failed biological experiment. The terrorists are threatening people with the spread of the biological hazard and a nuclear device. The U.S Government decided to send Marines to the place take care of the situation and keep the experiment secrecy. Goose-1 Squad mission is to cut the communications between the Coast Town and the Capital City. Goose-2 Squad mission is to assault the Coast Town and go on foot to the Capital City.
Objectives will be given during the mission.
Additional info
- Map uses lots of custom content.
Additional credits
Hgrunt Models - Half-Life Improvement Team. (H.I.T).
Hgrunt Camo Textures - Taken from official Sandstone map, by tdw.
Weapon Models - Gearbox, texture edited by Ag3nt-X.
Map prop Models - MarGon, TheDoenerKing, Xenon, Ritual/Turtle Rock Studios, PhillipK, Valve Software.
Sounds - Valve Software, GSC GameWorld (RPG Fire), DaveJ (Earthquake Sound taken from E.T.C).
Map Textures - PhillipK, Hostile Intent Team.
SkyBox - From 'hi_andalus'.
Special Thanks:
Felipe "MDO" Paiva - Providing Support on modeling stuff.
Leonardo "Kilate" Cordeiro - Beta testing and Mapping Support.
Lucas "Nectricks" Miranda - Mapping Support, Prop Models provision and ideas.
MiB (Made in Brasil) - For being a nice Brazilian Mapping community.
TWHL (The Whole Half-Life) - Same.
Fpsbanana - Hosting and Such.
BR_Studios - For being a cool people.
Zurc Team - Mapper's mapping team and friends.
Changelog
I put this map on my server, we reached the point where the engineer has has to desactivate the mortars, but this guy bugged and doesn't move. We try to kill it but he doesn't move either.
In addition to commenting, remember to rate the map using the 5-star scale (above).
For longer, more detailed critiques, write a map review (coming soon).



Comments